Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 12306486762192155625 (custom seed) 130 sigtrap the Conjurer (level 5, 0/31 HPs) Began as an Octopode Conjurer on Mar 3, 2023. Slain by an orc ... wielding a +0 dagger (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:39 (2904 turns). sigtrap the Conjurer (Octopode Conjurer) Turns: 2904, Time: 00:03:40 Health: 0/31 AC: 1 Str: 7 XL: 5 Next: 14% Magic: 7/9 EV: 13 Int: 22 God: Gold: 107 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . SeeInvis . f - +8 trident of the Octopus King {venom, rElec rPois} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec + Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: confused, ambrosia-drunk A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons f - the +8 trident of the Octopus King (weapon) {venom, rElec rPois} (You found it on level 2 of the Dungeon) It poisons the flesh of those it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. Missiles j - 6 boomerangs Scrolls g - a scroll of identify i - a scroll of vulnerability {unknown} Potions a - a potion of magic b - a potion of brilliance {unknown} c - a potion of resistance {unknown} d - a potion of lignification {unknown} e - a potion of ambrosia h - 2 potions of heal wounds {unknown} m - 2 potions of curing {unknown} Skills: + Level 2.6 Dodging + Level 3.8 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations + Level 1.3 Hexes + Level 1.6 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Apportation Tloc 20% N/A 7% 1 Dazzling Flash Conj/Hex 30% N/A 12% 3 Necrotise Necr 8% 1d4 13% 1 Summon Small Mammal Summ 8% N/A 13% 1 Mephitic Cloud Conj/Pois/Air 9% N/A 21% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Ignite Poison Fire/Tmut/Pois 2% N/A 36% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the orc priest. The orc priest is poisoned. You grab the orc priest. The orc priest is severely wounded. You constrict the orc priest, but do no damage. The orc priest hits you with a +0 morningstar! You hit the orc priest but do no damage. The orc priest looks as sick as possible! The orc priest is severely wounded. You constrict the orc priest, but do no damage. You kill the orc priest! The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You feel stronger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: f) +8 trident of the Octopus King {venom, rElec rPois} Press: ? - help, Dir - move target, f - orc Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (about 36% to evade the +8 trident of the Octopus King) You hit the orc. You grab the orc. The orc is heavily wounded. You constrict the orc. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Reach: f) +8 trident of the Octopus King {venom, rElec rPois} Press: ? - help, Dir - move target, f/p - orc Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (severely wounded, constricted by you, about 10% to evade the +8 trident of the Octopus King) You barely miss the orc. The orc is severely wounded. You constrict the orc. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc escapes! You are confused. You feel invigorated. The orc barely misses you. The orc hits you with a +0 dagger. You die... ...#.#.# #.## ...#.#.#######.# # ....# #.#.....#.# #. #.#.#.#.#.#. #.#+#### #...#.#...## #....... #####.##### #......# #...#.#...# #......# #.#.#.#.#.# #......#####.#.....#.# #<.o@....#.#######.# #.#o###.....# #..## #g #.....# #...# #{ #.....# ###.# #. #.....# #.. #. #.....# ### #. #....... # #. #.....## # #.....# # # You could see 2 orcs and a hobgoblin. Vanquished Creatures An orc priest (D:3) 3 adders 2 worms 3 dart slugs 2 orcs (D:3) 4 ball pythons 5 endoplasms 5 goblins 4 hobgoblins 3 jackals (D:3) 6 kobolds 4 quokkas 6 bats 2 frilled lizards (D:2) 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 131 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 916 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1098 | D:2 | Found the +8 trident of the Octopus King {venom, rElec | rPois} 1244 | D:2 | Found a faded altar of an unknown god. 1249 | D:2 | Reached skill level 1 in Translocations 1431 | D:2 | Found Cashrev's One-of-a-Kind Rings. 1810 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 2394 | D:3 | Reached skill level 1 in Hexes 2902 | D:3 | Reached XP level 5. HP: 8/31 MP: 2/9 2903 | D:3 | HP: 1/31 [orc/+0 dagger (3)] 2904 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, st_stairs_9, serial_park_tiny_2, hangedman_decor_clover_reticule D:2: layout_basic, ebering_ecumenical_altar_box, grunt_ministairs_1, nicolae_shop_unique_rings, corexii_corridor_pit D:3: layout_basic, minmay_misc_feat_ornament Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.8 Translocations | 1 | 1.6 Hexes | 1 | 1.3 Dodging | | 2.6 Spellcasting | | 2.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 2 | 14 || 16 Constrict | 1 | 2 || 3 Punch | 1 | || 1 Tentacles | | 1 || 1 Cast: Magic Dart | 69 | 33 || 102 Use: Scroll | | 5 || 5 Potion | | 1 || 1 Dodge: Dodged | 2 | 11 || 13