Dungeon Sprint DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 7346282382399519622 49 sigtrap the Vexing (level 3, -13/14 HPs) Began as a Felid Enchanter on Mar 7, 2023. Killed by divine providence ... invoked by an orc priest (17 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:16 (64 turns). sigtrap the Vexing (Felid Enchanter) Turns: 64, Time: 00:00:16 Health: -13/14 AC: 1 Str: 4 XL: 3 Next: 51% Magic: 9/9 EV: 20 Int: 18 God: Gold: 0 SH: 0 Dex: 16 Spells: 10/10 levels left Lives: 0 Deaths: 1 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth ++++...... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions a - 2 potions of invisibility b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: + Level 5.8 Dodging + Level 7.0 Stealth + Level 3.9 Unarmed Combat + Level 4.1 Spellcasting + Level 7.2 Hexes You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 29% N/A 2% 3 Tukima's Dance Hex 29% N/A 2% 3 Ensorcelled Hibernation Hex/Ice 32% N/A 4% 2 Dazzling Flash Conj/Hex 32% N/A 10% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the orc. You kill the orc! You completely miss the orc priest. The orc priest completely misses you. You closely miss the orc priest. Your bite misses the orc priest. The orc priest misses you. You scratch the orc priest but do no damage. The orc priest misses you. You scratch the orc priest but do no damage. The orc priest closely misses you. You scratch the orc priest. Your bite misses the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 dagger. An orc comes into view. It is wielding a +0 club. The orc shouts! You scratch the orc priest. The orc priest is severely wounded. You hear a shout! The orc priest hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. The orc priest is severely wounded. The orc priest hits you but does no damage. You scratch the orc priest but do no damage. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +...SSl†...)'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓ ..........▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓.▓ ooooooo@............▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an orc priest and 6 orcs. Vanquished Creatures A scorpion (D) A howler monkey (D) An orc (D) 2 endoplasms (D) A goblin (D) A ball python (D) A bat (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sigtrap the Felid Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 7/7 MP: 4/4 20 | D | Noticed an iguana 20 | D | Noticed a scorpion 20 | D | Noticed a howler monkey 26 | D | Killed a howler monkey 27 | D | Reached skill level 5 in Stealth 27 | D | Reached XP level 2. HP: 6/11 MP: 5/7 27 | D | Reached XP level 3. HP: 7/14 MP: 5/8 35 | D | Killed a scorpion 36 | D | Reached skill level 5 in Dodging 36 | D | Reached XP level 4. HP: 4/18 MP: 6/11 37 | D | Slain by an iguana 38 | D | Reached XP level 3. HP: -5/14 MP: 6/9 64 | D | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 4 5 | 5.8 Stealth | 5 7 | 7.0 Unarmed Combat | 3 | 3.9 Spellcasting | 3 4 | 4.1 Hexes | 6 7 | 7.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 35 | 2 || 37 Bite | 3 | || 3 Use: Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Armor: Skin | 2 | || 2 Dodge: Dodged | 15 | 1 || 16