Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 17028499642635756989 23 sigtrap the Conjurer (level 2, -3/12 HPs) Began as a Felid Conjurer on Mar 13, 2023. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (1075 turns). sigtrap the Conjurer (Felid Conjurer) Turns: 1075, Time: 00:02:23 Health: -3/12 AC: 1 Str: 3 XL: 2 Next: 75% Magic: 4/6 EV: 17 Int: 19 God: Gold: 16 SH: 0 Dex: 14 Spells: 4/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois + Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn e - ring of poison resistance MPRegen 0.10/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Jewellery e - a ring of poison resistance (left paw) Scrolls c - 2 scrolls of immolation f - a scroll of magic mapping {unknown} g - a scroll of enchant weapon {unknown} Potions a - a potion of magic b - a potion of degeneration {unknown} d - a potion of ambrosia {unknown} Skills: + Level 0.5 Fighting + Level 3.0 Dodging + Level 3.2 Stealth + Level 0.7 Unarmed Combat + Level 2.2 Spellcasting + Level 3.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Apportation Tloc 4% N/A 17% 1 Necrotise Necr 8% 1d4 17% 1 Summon Small Mammal Summ 8% N/A 17% 1 Conjure Flame Conj/Fire 9% 6-21 22% 3 Dazzling Flash Conj/Hex 18% N/A 22% 3 Ignite Poison Fire/Tmut/Pois 2% N/A 45% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Sticky Flame Conj/Fire 9% 2d3 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. The worm is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 100% to hit) The magic dart hits the worm. The worm is severely wounded. You don't have enough magic to cast this spell. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 100% to hit) The magic dart hits the worm. The worm is severely wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 100% to hit) The magic dart hits the worm. The worm is severely wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. The worm is heavily wounded. Found a dagger. Found 11 gold pieces. Found a scimitar. 2 hobgoblins come into view. You have 16 gold pieces. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (100% to hit) The magic dart hits the worm. The worm is lightly wounded. You scratch the worm. The worm is lightly wounded. The worm bites you! Ouch! That really hurt! You die... #.... #.# #........ #.# . # #.# #........ #.# .#. #.# #...#.... #.# #.# #.# #.....### #.# #.# #.# #..#.### #<###.######.#.# #......# #.†..#.......#.########..###.# #####.########...........# #.# ##.#########.#.######.###.## ##.........w@###............. #.....#######.#.##........... #.........<....###.###.#####. #..(..########## #.# #.# . ##...## #.# #.# . ##### #.# #.# #.# #.# #.# #.. #.# ### You could see a worm. Vanquished Creatures An orc (D:2) 4 ball pythons An endoplasm (D:1) 2 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) A frilled lizard (D:1) 5 goblins 6 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 110 | D:1 | Found a faded altar of an unknown god. 324 | D:1 | Reached XP level 2. HP: 11/11 MP: 4/6 1075 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_rooms, ebering_ecumenical_altar_hall D:2: layout_loops_ring, kennysheep_generic_room_10 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.0 Fighting | | 0.5 Unarmed Combat | | 0.7 Spellcasting | | 2.2 Conjurations | | 3.8 Action || total -------------------------++------- Melee: Unarmed || 25 Bite || 3 Cast: Magic Dart || 35 Use: Scroll || 3 Stab: Sleeping || 3 Dodge: Dodged || 12