Dungeon Sprint DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 12947978153602733757 155 sigtrap the Sneak (level 5, -2/41 HPs) Began as a Gnoll Enchanter on Mar 23, 2023. Killed from afar by a white imp (12 damage) ... with a puff of frost ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:14 (80 turns). sigtrap the Sneak (Gnoll Enchanter) Turns: 80, Time: 00:00:15 Health: -2/41 AC: 2 Str: 7 XL: 5 Next: 37% Magic: 11/13 EV: 14 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 16/16 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.13/turn (no ring) @: on berserk cooldown, slowed, very slow A: fangs 1, strong nose, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - 2 potions of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 3.6 Fighting + Level 4.5 Short Blades + Level 3.6 Long Blades + Level 3.6 Axes + Level 3.6 Maces & Flails + Level 3.6 Polearms + Level 3.6 Staves + Level 3.6 Ranged Weapons + Level 3.6 Throwing + Level 3.6 Armour + Level 5.9 Dodging + Level 7.1 Stealth + Level 3.6 Shields + Level 3.6 Unarmed Combat + Level 6.2 Spellcasting + Level 3.0 Conjurations + Level 6.3 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Transmutations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Poison Magic + Level 4.0 Invocations + Level 3.6 Evocations You had 16 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 36% N/A 3% 2 Confusing Touch Hex 23% N/A 3% 3 Tukima's Dance Hex 23% N/A 3% 3 Dazzling Flash Conj/Hex 36% N/A 6% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The adder is almost dead. The adder completely misses you. You closely miss the adder. You bite the adder. You kill the adder! You are no longer berserk. You are exhausted. You feel yourself slow down. You feel sick. Your Conjurations skill increases to level 3! Your Summonings skill increases to level 3! Your Necromancy skill increases to level 3! Your Translocations skill increases to level 3! Your Transmutations skill increases to level 3! Your Fire Magic skill increases to level 3! Your Ice Magic skill increases to level 3! Your Air Magic skill increases to level 3! Your Earth Magic skill increases to level 3! Your Poison Magic skill increases to level 3! Your Invocations skill increases to level 4! You feel sick. The white imp barely misses you. The white imp puffs mist at you. The white imp closely misses you. You see here a dart slug corpse. You hit the white imp but do no damage. Your bite misses the white imp. You feel sick. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * You hit the white imp. The white imp is lightly wounded. You feel sick. You are no longer poisoned. The white imp barely misses you. You barely miss the white imp. The white imp is lightly wounded. The white imp barely misses you. You completely miss the white imp. The white imp is lightly wounded. The white imp gestures at you. The puff of frost hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +...5@†.††..'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ∆∆∆∆∆∆∆∆∆∆∆ You could see a white imp. Vanquished Creatures A water moccasin (D) A hound (D) An adder (D) A dart slug (D) 2 endoplasms (D) A ball python (D) A bat (D) A rat (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sigtrap the Gnoll Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 13 | D | Reached skill level 5 in Spellcasting 16 | D | Reached skill level 6 in Stealth 17 | D | Reached skill level 1 in Invocations 56 | D | Noticed a water moccasin 56 | D | Noticed a hound 61 | D | Killed a hound 62 | D | Reached skill level 5 in Dodging 62 | D | Reached skill level 1 in Conjurations 62 | D | Reached skill level 1 in Summonings 62 | D | Reached skill level 1 in Necromancy 62 | D | Reached skill level 1 in Translocations 62 | D | Reached skill level 1 in Transmutations 62 | D | Reached skill level 1 in Fire Magic 62 | D | Reached skill level 1 in Ice Magic 62 | D | Reached skill level 1 in Air Magic 62 | D | Reached skill level 1 in Earth Magic 62 | D | Reached skill level 1 in Poison Magic 62 | D | Reached XP level 2. HP: 22/22 MP: 8/8 62 | D | Reached XP level 3. HP: 27/27 MP: 9/9 68 | D | Killed a water moccasin 69 | D | Reached skill level 7 in Stealth 69 | D | Reached XP level 4. HP: 35/35 MP: 10/12 69 | D | Reached XP level 5. HP: 41/41 MP: 10/13 80 | D | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 5 6 | 6.2 Stealth | 6 7 | 7.1 Invocations | 2 3 4 | 4.0 Fighting | 2 3 | 3.6 Short Blades | 3 4 | 4.5 Long Blades | 2 3 | 3.6 Axes | 2 3 | 3.6 Maces & Flails | 2 3 | 3.6 Polearms | 2 3 | 3.6 Staves | 2 3 | 3.6 Ranged Weapons | 2 3 | 3.6 Throwing | 2 3 | 3.6 Armour | 2 3 | 3.6 Dodging | 5 | 5.9 Shields | 2 3 | 3.6 Unarmed Combat | 2 3 | 3.6 Conjurations | 1 2 3 | 3.0 Summonings | 1 2 3 | 3.0 Necromancy | 1 2 3 | 3.0 Translocations | 1 2 3 | 3.0 Transmutations | 1 2 3 | 3.0 Fire Magic | 1 2 3 | 3.0 Ice Magic | 1 2 3 | 3.0 Air Magic | 1 2 3 | 3.0 Earth Magic | 1 2 3 | 3.0 Poison Magic | 1 2 3 | 3.0 Evocations | 2 3 | 3.6 Hexes | 6 | 6.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 25 | 10 || 35 Bite | 1 | 1 || 2 Use: Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Armor: Robe | 3 | || 3 Dodge: Dodged | 12 | 6 || 18