Dungeon Sprint DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 13335454540205489657 2 sigtrap the Magician (level 1, 0/15 HPs) Began as a Djinni Conjurer on Mar 23, 2023. Slain by a kobold ... wielding a +0 club (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:07 (17 turns). sigtrap the Magician (Djinni Conjurer) Turns: 17, Time: 00:00:08 Health: 0/15 AC: 2 Str: 6 XL: 1 Next: 33% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.7 Dodging + Level 2.0 Stealth + Level 3.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d7 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the quokka. The quokka is severely wounded. The quokka bites you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! The bat misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat but does no damage. * * * LOW HITPOINT WARNING * * * The bat closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! * * * LOW HITPOINT WARNING * * * The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * Your Stealth skill increases to level 2! You don't have enough health to cast this spell. You don't have enough health to cast this spell. You don't have enough health to cast this spell. You don't have enough health to cast this spell. You don't have enough health to cast this spell. You don't have enough health to cast this spell. You don't have enough health to cast this spell. You don't have enough health to cast this spell. You don't have enough health to cast this spell. You don't have enough health to cast this spell. You don't have enough health to cast this spell. You don't have enough health to cast this spell. There is an open door to the Dungeon here. You see here a quokka corpse. You hit the kobold but do no damage. The kobold hits you with a +0 club. You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...@K.Jg.+ ▓▓▓▓▓▓▓▓▓▓▓▓ You could see an endoplasm, a goblin and a kobold. Vanquished Creatures A quokka (D) A bat (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sigtrap the Djinni Conjurer began the quest for the Orb. 0 | D | sigtrap set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 17 | D | Slain by a kobold Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 2.7 Spellcasting | | 3.4 Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 5 Armor: Robe || 2 Dodge: Dodged || 6