Dungeon Sprint DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 5211869378858347711 9 sigtrap the Conjurer (level 2, 0/21 HPs) Began as a Gnoll Conjurer on Apr 13, 2023. Slain by a water moccasin (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:25 (99 turns). sigtrap the Conjurer (Gnoll Conjurer) Turns: 99, Time: 00:00:26 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 12% Magic: 8/8 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 10/11 levels left rFire . . . SeeInvis . h - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> 0), on berserk cooldown, slowed, very slow A: fangs 1, strong nose, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons h - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: + Level 1.2 Fighting + Level 1.2 Short Blades + Level 1.2 Long Blades + Level 1.2 Axes + Level 1.2 Maces & Flails + Level 1.2 Polearms + Level 1.2 Staves + Level 1.2 Ranged Weapons + Level 1.2 Throwing + Level 1.2 Armour + Level 4.6 Dodging + Level 4.3 Stealth + Level 1.2 Shields + Level 1.2 Unarmed Combat + Level 5.1 Spellcasting + Level 7.1 Conjurations + Level 1.0 Hexes + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations + Level 1.0 Transmutations + Level 1.0 Fire Magic + Level 1.0 Ice Magic + Level 1.0 Air Magic + Level 1.0 Earth Magic + Level 1.0 Poison Magic + Level 1.3 Invocations + Level 1.2 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Dazzling Flash Conj/Hex 36% N/A 8% 3 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The water moccasin is moderately wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You miss the water moccasin. Your bite misses the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin closely misses you. The water moccasin completely misses you. You miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin barely misses you. You barely miss the water moccasin. Your punch misses the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin misses you. You closely miss the water moccasin. You bite the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. You closely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin closely misses you. x2 You closely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin barely misses you. You sock the water moccasin! The water moccasin is severely wounded. The water moccasin misses you. You miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. Your bite misses the water moccasin. The water moccasin is severely wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. You feel sick. The water moccasin bites you. You die... ▓<▓ ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓†▓ ▓.▓ ▓.▓ ∆ ▓.▓ ∆ ▓@▓ ∆ ▓S▓ ∆ ▓n▓ ∆ ▓n▓ ∆ ▓g▓ ∆ ▓.▓ ∆ ▓.▓ ∆ ▓+▓ You could see a water moccasin, 2 necrophages and a gnoll. Vanquished Creatures A dart slug (D) An orc (D) An endoplasm (D) A goblin (D) A ball python (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sigtrap the Gnoll Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 6 | D | Reached skill level 5 in Spellcasting 8 | D | Reached skill level 1 in Invocations 10 | D | Reached skill level 1 in Fighting 10 | D | Reached skill level 1 in Short Blades 10 | D | Reached skill level 1 in Long Blades 10 | D | Reached skill level 1 in Axes 10 | D | Reached skill level 1 in Maces & Flails 10 | D | Reached skill level 1 in Polearms 10 | D | Reached skill level 1 in Staves 10 | D | Reached skill level 1 in Ranged Weapons 10 | D | Reached skill level 1 in Throwing 10 | D | Reached skill level 1 in Armour 10 | D | Reached skill level 1 in Shields 10 | D | Reached skill level 1 in Unarmed Combat 10 | D | Reached skill level 1 in Evocations 15 | D | Reached XP level 2. HP: 20/21 MP: 1/8 83 | D | Noticed a water moccasin 83 | D | Noticed a necrophage 83 | D | Noticed a necrophage 88 | D | Reached skill level 1 in Hexes 88 | D | Reached skill level 1 in Summonings 88 | D | Reached skill level 1 in Necromancy 88 | D | Reached skill level 1 in Translocations 88 | D | Reached skill level 1 in Transmutations 88 | D | Reached skill level 1 in Fire Magic 88 | D | Reached skill level 1 in Ice Magic 88 | D | Reached skill level 1 in Air Magic 88 | D | Reached skill level 1 in Earth Magic 88 | D | Reached skill level 1 in Poison Magic 99 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.3 Fighting | 1 | 1.2 Short Blades | 1 | 1.2 Long Blades | 1 | 1.2 Axes | 1 | 1.2 Maces & Flails | 1 | 1.2 Polearms | 1 | 1.2 Staves | 1 | 1.2 Ranged Weapons | 1 | 1.2 Throwing | 1 | 1.2 Armour | 1 | 1.2 Shields | 1 | 1.2 Unarmed Combat | 1 | 1.2 Evocations | 1 | 1.2 Hexes | 1 | 1.0 Summonings | 1 | 1.0 Necromancy | 1 | 1.0 Translocations | 1 | 1.0 Transmutations | 1 | 1.0 Fire Magic | 1 | 1.0 Ice Magic | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Poison Magic | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.3 Conjurations | | 7.1 Action || total -------------------------++------- Melee: Unarmed || 4 Club || 15 Bite || 1 Cast: Magic Dart || 6 Use: Potion || 1 Dodge: Dodged || 16