Dungeon Sprint DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 14132842825678729603 6 sigtrap the Conjurer (level 1, 0/15 HPs) Began as a Gnoll Conjurer on Apr 13, 2023. Slain by an ice beast (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:24 (297 turns). sigtrap the Conjurer (Gnoll Conjurer) Turns: 297, Time: 00:00:25 Health: 0/15 AC: 2 Str: 6 XL: 1 Next: 90% Magic: 1/6 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Transmutations + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Poison Magic + Level 1.1 Invocations + Level 1.0 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Dazzling Flash Conj/Hex 34% N/A 9% 3 Fulminant Prism Conj/Hex 8% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Your Shields skill increases to level 1! Your Unarmed Combat skill increases to level 1! Your Evocations skill increases to level 1! There are many items here. Magic restored. HP restored. You open the door. A necrophage, 2 orcs, an iguana and an ice beast come into view. The magic dart hits the ice beast. The ice beast is lightly wounded. No other quiver actions available for cycling. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, 100% to hit) The magic dart hits the ice beast but does no damage. The ice beast is lightly wounded. The iguana hisses angrily. The orc shouts! The ice beast closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, 100% to hit) The magic dart hits the ice beast! The ice beast is moderately wounded. The ice beast barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is heavily wounded. The ice beast hits you. You die... ∆ ▓+▓ ∆ ▓.▓ ∆ ▓n▓ ∆ ▓o▓ ∆ ▓o▓ ∆ ▓l▓ ∆ ▓Y▓ ∆ ▓@▓ ∆ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ You could see an ice beast, a necrophage, an iguana, an orc priest and an orc. Vanquished Creatures A ball python (D) 2 endoplasms (D) A kobold (D) A goblin (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sigtrap the Gnoll Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 13 | D | Reached skill level 5 in Spellcasting 14 | D | Reached skill level 1 in Invocations 20 | D | Reached skill level 1 in Fighting 20 | D | Reached skill level 1 in Short Blades 20 | D | Reached skill level 1 in Long Blades 20 | D | Reached skill level 1 in Axes 20 | D | Reached skill level 1 in Maces & Flails 20 | D | Reached skill level 1 in Polearms 20 | D | Reached skill level 1 in Staves 20 | D | Reached skill level 1 in Ranged Weapons 20 | D | Reached skill level 1 in Throwing 20 | D | Reached skill level 1 in Armour 20 | D | Reached skill level 1 in Shields 20 | D | Reached skill level 1 in Unarmed Combat 20 | D | Reached skill level 1 in Evocations 292 | D | Noticed a necrophage 292 | D | Noticed an orc priest 292 | D | Noticed an iguana 292 | D | Noticed an ice beast 297 | D | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.1 Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Ranged Weapons | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.2 Conjurations | | 7.1 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Transmutations | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Poison Magic | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 9 Bite || 2 Cast: Magic Dart || 11 Armor: Robe || 1 Dodge: Dodged || 8