Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 17762722903283214180 37 sigtrap the Magician (level 3, -1/28 HPs) Began as a Djinni Conjurer on Apr 14, 2023. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:23 (1419 turns). sigtrap the Magician (Djinni Conjurer) Turns: 1419, Time: 00:02:23 Health: -1/28 AC: 2 Str: 8 XL: 3 Next: 60% Gold: 53 EV: 11 Int: 19 God: SH: 4 Dex: 11 rFire + + . SeeInvis . d - +0 hand axe rCold x . . Faith . c - +0 buckler rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn b - ring of wizardry MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) Armour a - a +0 robe (worn) c - a +0 buckler (worn) Jewellery b - a ring of wizardry (left hand) Scrolls f - 3 scrolls of identify j - a scroll of vulnerability {unknown} k - a scroll of blinking l - a scroll of noise {unknown} Potions e - 2 potions of curing g - a potion of brilliance {unknown} h - a potion of attraction {unknown} i - a potion of magic {unknown} Skills: + Level 2.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 1.9 Shields - Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 1% 1 b - Searing Ray Conj 30% 2d5 3% 2 c - Dazzling Flash Conj/Hex 30% N/A 6% 3 d - Fulminant Prism Conj/Hex 7% 3d7 21% 4 e - Iskenderun's Mystic Conj/Tloc 15% 2d5 21% 4 f - Sandblast Erth 30% 2d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Sigmund is lightly wounded. You closely miss the adder. The adder misses you. Sigmund hits you with a +0 scythe! The adder bites you. The adder closely misses you. Sigmund barely misses you. There is a stone staircase leading up here. You see here a rat corpse. The adder bites you. Sigmund misses you. The adder misses you. The adder misses you. Sigmund hits you with a +0 scythe. The adder barely misses you. You closely miss Sigmund. Sigmund is lightly wounded. You completely miss the adder. You feel less confused. The adder bites you. * * * LOW HITPOINT WARNING * * * Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You hit Sigmund. Sigmund is moderately wounded. You closely miss the adder. You block the adder's attack. Sigmund misses you. The adder closely misses you. You hit Sigmund. Sigmund is moderately wounded. You barely miss the adder. You block Sigmund's attack. The adder bites you but does no damage. x2 You hit Sigmund but do no damage. Sigmund is moderately wounded. You closely miss the adder. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss something. You barely miss the adder. The adder barely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ######### #.......# #.......# #.......## #.....S..## #.....{@..# ...###.####.# .##.###.####.###### ..................# #######............ # ## #.###.......# ### .# #####.###.......# ..###.# #..........##.... #...#.###..........# ... ###....##..........# .. You could see an adder. Vanquished Creatures 2 adders (D:2) 2 endoplasms (D:2) A giant cockroach (D:2) A goblin (D:1) 2 hobgoblins (D:1) 2 kobolds 2 quokkas A ball python (D:1) 2 bats 4 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Djinni Conjurer began the quest for the Orb. 0 | D:1 | sigtrap set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 370 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 443 | D:1 | Reached skill level 1 in Fighting 443 | D:1 | Reached skill level 1 in Shields 714 | D:1 | Found Yfee's Distillery. 1028 | D:2 | Reached XP level 3. HP: 27/27 MP: 0/0 1028 | D:2 | Learned a level 1 spell: Sandblast 1404 | D:2 | Noticed Sigmund 1419 | D:2 | HP: 1/28 [something (2)] 1419 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_ring, serial_shops, shop, hangedman_abyss_or_decor_stabs D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Shields | 1 | 1.9 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.2 Action || total -------------------------++------- Melee: Hand axe || 68 Cast: Magic Dart || 14 Use: Scroll || 5 Stab: Sleeping || 1 Armor: Robe || 19 Dodge: Dodged || 61 Block: Buckler || 10