Seeded DCSS version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 14700832604445508939 (custom seed) 11 sigtrap the Magician (level 2, 22/22 HPs) Began as a Djinni Conjurer on May 12, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:59 (465 turns). sigtrap the Magician (Djinni Conjurer) Turns: 465, Time: 00:00:59 Health: 22/22 AC: 2 Str: 6 XL: 2 Next: 40% Gold: 53 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 53 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of amnesia {unknown} f - 2 scrolls of teleportation {unknown} Potions b - a potion of heal wounds {unknown} d - a potion of flight {unknown} Skills: + Level 1.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d7 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 [=[ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The goblin is severely wounded. The goblin shouts! The magic dart hits the goblin. You kill the goblin! You see here a +0 quarterstaff. You now have 53 gold pieces (gained 7). You reach down and open the door. You reach down and open the door. There is an open door here. There is an open door here. There is a fountain of clear blue water here. There is an open door here. A giant cockroach comes into view. Found a scroll labelled COFFUE ESEORA. The magic dart hits the giant cockroach. The giant cockroach is severely wounded. A giant cockroach is nearby! The magic dart hits the giant cockroach. You kill the giant cockroach! f - 2 scrolls labelled COFFUE ESEORA (gained 1) You reach down and open the door. There is an open door here. There is a stone staircase leading down here. There is an open door here. A frilled lizard comes into view. A frilled lizard is nearby! The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. The magic dart hits the frilled lizard. You kill the frilled lizard! You reach down and open the door. Found Arranw Myqu's Antique Armour Shoppe. There is an open door here. There is an entrance to Arranw Myqu's Antique Armour Shoppe here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Search for what [? for help]? Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## #+# #. #......... #.# #.. #.######.# ###.####.##.# ####.# +..@..+...#.###.##.# ###.### #...#...##.# #.#.###.....#.#..# #'#.#.+.....#.#.## #...#.#.....#..... ###.#†#.....###.## #...............# ############ #.#######...##### ...........#####.##...##.#+#### There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Djinni Conjurer began the quest for the Orb. 0 | D:1 | sigtrap set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 105 | D:1 | Found Xossoxt's Antique Armour Emporium. 108 | D:1 | Found Xipsok's Jewellery Shoppe. 157 | D:1 | Reached skill level 1 in Fighting 157 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 218 | D:1 | Found a faded altar of an unknown god. 460 | D:1 | Found Arranw Myqu's Antique Armour Shoppe. 465 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, serial_shops, shop, shop, shop_fountains, nicolae_shop_hallway_plus, shapermc_ecumenical_altar_mp_highgroup, minmay_misc_feat_enclosed Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 20 Dodge: Dodged || 2