Dungeon Sprint DCSS version 0.31-a0-574-g69dc8cc98e (webtiles) character file. Game seed: 3074202274081324721 (classic levelgen) 82 sigtrap the Magician (level 4, -6/27 HPs) *EXPLORE* Began as an Octopode Hedge Wizard on Aug 18, 2023. Mangled by a water elemental (12 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:56 (238 turns). sigtrap the Magician (Octopode Hedge Wizard) Turns: 238, Time: 00:00:58 Health: -6/27 AC: 1 Str: 9 XL: 4 Next: 43% Magic: 12/12 EV: 14 Int: 16 God: Gold: 19 SH: 0 Dex: 13 Spells: 15/16 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no teleportation @: engulfed A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls h - a scroll of blinking j - a scroll of immolation {unknown} k - 3 scrolls of identify m - a scroll of poison {unknown} Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage i - 5 potions of mutation l - 2 potions of enlightenment {unknown} Skills: + Level 0.5 Fighting + Level 2.2 Short Blades + Level 4.0 Dodging + Level 4.5 Stealth + Level 6.6 Spellcasting + Level 1.1 Conjurations + Level 1.1 Summonings + Level 1.0 Translocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 18% N/A 12% 2 Slow Hex 20% N/A 13% 1 Blink Tloc 16% N/A 13% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 10% N/A 21% 2 Mephitic Cloud Conj/Pois/Air 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your Stealth skill increases to level 4! Your Spellcasting skill gained 2 levels and is now at level 6! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel agile. x2; You have reached level 4! You feel sick. You are no longer poisoned. You enter the shallow water. You see here a scorpion corpse. You open the door. There is an open door here. You now have 17 gold pieces (gained 7). You now have 19 gold pieces (gained 2). i - a potion of mutation; j - a scroll labelled ROMAELISEC k - 2 scrolls of identify; i - 2 potions of mutation (gained 1) l - a fizzy clear potion i - 3 potions of mutation (gained 1); m - a scroll labelled WOIKHI LUHI k - 3 scrolls of identify (gained 1); i - 5 potions of mutation (gained 2) l - 2 fizzy clear potions (gained 1) There is an open door here. You enter the shallow water. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The helpless water elemental fails to defend itself. You impale the water elemental!! The water elemental is severely damaged. The water elemental hits you. The water elemental engulfs you in water! You hit the water elemental but do no damage. The water elemental is severely damaged. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the water elemental. You squeeze the water elemental, but do no damage. The water elemental is severely damaged. The water elemental hits you! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ #..'...♣♣♣♣ ♣.# #..#......♣ ♣♣.# ####....♣.♣ ..# ...#....†.♣ ♣♣.###+#+### ...#...~~♣♣♣♣..#........ ..)#..~~~~.♣♣♣.'@E...... ##'#..~≈≈~~~.♣.#...##### .†.#.~~≈~~~....#.⌠.# ...#.~≈~~~.....#...# ...#.~~~†......#+### ####...........# ...............# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) A human (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sigtrap the Octopode Hedge Wizard began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 4/4 0 | D | Entered explore mode. 73 | D | Slain by a human (8 damage) 81 | D | Reached skill level 1 in Short Blades 81 | D | Reached skill level 4 in Spellcasting 81 | D | Reached XP level 2. HP: 17/17 MP: 5/7 102 | D | Noticed a scorpion 110 | D | Slain by a scorpion (6 damage) 114 | D | Killed a scorpion 115 | D | Reached skill level 6 in Spellcasting 115 | D | Reached XP level 3. HP: 5/22 MP: 8/11 115 | D | Reached XP level 4. HP: 7/27 MP: 8/12 233 | D | Noticed a water elemental 238 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 1 2 | 2.2 Dodging | 3 4 | 4.0 Stealth | 3 4 | 4.5 Spellcasting | 4 6 | 6.6 Fighting | | 0.5 Conjurations | | 1.1 Summonings | | 1.1 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 28 | 3 || 31 Tentacles | 6 | 1 || 7 Constrict | 3 | || 3 Stab: Sleeping | 1 | 1 || 2 Armour: Skin | 2 | || 2 Dodge: Dodged | 15 | || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 237 | 237 | 0 | 0 | 189 | 1 | 237.0 | Dungeon | 237 | 237 | 0 | 0 | 189 | 1 | 237.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 237 daAuts