Dungeon Crawl Stone Soup version 0.31-a0-836-g3ceb0a68c4 (webtiles) character file. Game seed: 4461299745541187967 (classic levelgen) 88 sigtrap the Magician (level 4, 31/34 HPs) *EXPLORE* Began as a Djinni Conjurer on Sept 26, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:05:24 (1786 turns). sigtrap the Magician (Djinni Conjurer) Turns: 1786, Time: 00:05:25 Health: 31/34 AC: 2 Str: 6 XL: 4 Next: 81% Gold: 1138 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: no passive effects @: confused, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 1138 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of noise c - 2 scrolls of identify Potions d - a potion of lignification {unknown} e - a potion of enlightenment f - a potion of curing {unknown} Skills: + Level 2.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes Level 0.0 Charms + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Transmutations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Summon Small Mammal Summ 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the quokka. You kill the quokka! Your magical contamination has completely faded away. You reach down and open the door. Found a stone staircase leading down. There is an open door here. There is a stone staircase leading down here. A ball python comes into view. Found 3 stones and a bubbling amethyst potion. The ball python hisses angrily. The magic dart hits the ball python. You kill the ball python! Found a dagger. f - a bubbling amethyst potion You see here a scarf of shadows. An orc comes into view. It is wielding a +0 short sword. The orc shouts! The magic dart hits the orc. The orc is heavily wounded. An orc wizard comes into view. It is wielding a +0 dagger. The magic dart hits the orc. You kill the orc! The orc wizard shouts! The orc wizard gestures at you while chanting. You resist with some effort. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. An orc warrior comes into view. It is wielding a +0 halberd. The magic dart hits the orc wizard. The orc wizard is heavily wounded. The orc warrior shouts! An orc wizard comes into view. It is wielding a +0 dagger. The magic dart hits the orc wizard. The orc wizard is heavily wounded. The orc wizard points at you and mumbles some strange words. You are confused. You're too confused to cast spells. An orc wizard is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #...... ...# #...... #.####...... #######........... #.......####...†.. #.......# #...... #..[....# #)..... #.......# #...... #@......# #....... #...........###### ............. ............... ................ )...###+###..... ..... .. o..... You could see an orc wizard. Vanquished Creatures 4 adders 4 orcs (D:3) 8 bats 7 endoplasms 2 goblins 3 hobgoblins 3 jackals (D:1) 3 quokkas 2 ball pythons 2 frilled lizards 3 kobolds 6 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Djinni Conjurer began the quest for the Orb. 0 | D:1 | sigtrap set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 45 | D:1 | Slain by a quokka (1 damage) 165 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 192 | D:1 | Reached skill level 1 in Fighting 228 | D:1 | Slain by a bat (1 damage) 345 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 345 | D:1 | Learned a level 1 spell: Summon Small Mammal 732 | D:2 | Identified a scroll of acquirement 732 | D:2 | Acquired 1073 gold pieces 968 | D:2 | Found a faded altar of an unknown god. 1202 | D:2 | Reached XP level 4. HP: 30/33 MP: 0/0 1783 | D:3 | Noticed an orc warrior 1786 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic D:2: layout_loops_corners, basic_ecumenical_altar D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.6 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Transmutations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Poison Magic | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Cast: Magic Dart | 73 | 45 || 118 Use: Scroll | 6 | 2 || 8 Armour: Robe | 20 | 4 || 24 Dodge: Dodged | 16 | || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1785 | 1758 | 27 | 28 | 1498 | 3 | 595.0 | Dungeon | 1785 | 1758 | 27 | 28 | 1498 | 3 | 595.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 781 daAuts D:1: 727 daAuts D:3: 276 daAuts