Dungeon Sprint DCSS version 0.31-a0-876-gfe8ebadbca (webtiles) character file. Game seed: 4832706355113275651 (classic levelgen) 81 sigtrap the Covert (level 4, -2/43 HPs) Began as an Octopode Hunter on Oct 13, 2023. Succumbed to a water moccasin's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:49 (47 turns). sigtrap the Covert (Octopode Hunter) Turns: 47, Time: 00:00:49 Health: -2/43 AC: 1 Str: 10 XL: 4 Next: 42% Magic: 4/4 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no teleportation @: berserking, lethally poisoned (-2 -> -14), hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 shortbow (weapon) Scrolls b - a scroll of butterflies Potions f - 2 potions of magic Skills: - Level 2.0 Fighting - Level 4.0 Ranged Weapons - Level 2.0 Dodging + Level 11.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You shoot an arrow. The arrow closely misses the orc wizard. You shoot an arrow. The arrow barely misses the orc wizard. The arrow hits the water moccasin but does no damage. You shoot an arrow. The arrow barely misses the orc wizard. The arrow hits the water moccasin! The water moccasin is moderately wounded. You shoot an arrow. The arrow hits the orc wizard. The orc wizard is lightly wounded. You feel much better. You shoot an arrow. The arrow barely misses the orc wizard. The arrow hits the water moccasin. The water moccasin is moderately wounded. The orc wizard hits you with a +0 dagger. You shoot an arrow. The arrow hits the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. You shoot an arrow. The arrow hits the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. You shoot an arrow. The arrow barely misses the water moccasin. The arrow closely misses the orc wizard. The water moccasin closely misses you. You feel yourself speed up. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shoot an arrow. The arrow hits the water moccasin! The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You die... ▓▓▓ ▓<▓ ▓.▓ ▓@▓ ▓S▓ ▓{▓ ▓†▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓'▓ You could see a water moccasin. Vanquished Creatures A scorpion (D) A gnoll (D) A shadow imp (D) A dart slug (D) A quokka (D) A ball python (D) A bat (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sigtrap the Octopode Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 5 | D | Reached skill level 2 in Stealth 6 | D | Reached skill level 3 in Stealth 11 | D | Reached skill level 6 in Stealth 11 | D | Reached XP level 2. HP: 19/19 MP: 2/2 14 | D | Reached skill level 7 in Stealth 20 | D | Noticed a scorpion 20 | D | Noticed a water moccasin 29 | D | Reached skill level 8 in Stealth 29 | D | Reached XP level 3. HP: 12/24 MP: 3/3 35 | D | Killed a scorpion 36 | D | Reached skill level 11 in Stealth 36 | D | Reached XP level 4. HP: 6/29 MP: 4/4 46 | D | HP: 1/29 [water moccasin (5)] 47 | D | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 6 8 11 | 11.8 Fighting | | 2.0 Ranged Weapons | | 4.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 23 | 9 || 32 Use: Potion | 1 | 3 || 4 Scroll | 1 | || 1 Armour: Skin | 7 | 6 || 13 Dodge: Dodged | 10 | 1 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 53 | 0 | 0 | 9 | 1 | 53.0 | Dungeon | 53 | 53 | 0 | 0 | 9 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 53 daAuts