Dungeon Sprint DCSS version 0.31-a0-931-g7b59d4eb97 (webtiles) character file. Game seed: 11889626830861372621 (classic levelgen) 2041 sigtrap the Thaumaturge (level 9, -10/74 HPs) Began as a Djinni Conjurer on Oct 19, 2023. Was a Priest of Jiyva. Shot with an arrow by a deep elf archer (16 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:47 (210 turns). sigtrap the Thaumaturge (Djinni Conjurer) Turns: 210, Time: 00:02:48 Health: -10/74 AC: 19 Str: 20 XL: 9 Next: 48% Gold: 0 EV: -1 Int: 20 God: Jiyva [***...] SH: 14 Dex: 14 rFire + + . q - +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} rCold x . . g - +3 tower shield rNeg . . . a - +5 crystal plate armour rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth j - +6 ring of strength HPRegen 1.44/turn k - +6 ring of strength MPRegen 0.00/turn %: no teleportation, infuse magic (-11 HP) @: flying, mesmerised, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Oozemancy You were in the Dungeon. You worshipped Jiyva. Jiyva was most pleased with you. You visited 1 branch Inventory: Hand Weapons l - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). m - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. n - the +10 dark maul {heavy} (You found it in the Dungeon) q - the +16 obsidian axe (weapon) {drain, demonic, Mesm Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. r - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. s - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) t - the +11 plutonium sword {Contam Stlth-} (You found it in the Dungeon) Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. u - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison v - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) w - the +13 scythe of Curses {drain, curses, Drain} (You found it in the Dungeon) Drain: It drains your maximum health when unequipped. x - the +9 sword of Power {lifebolt} (You found it in the Dungeon) y - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) z - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) A - the +8 storm bow {elec, penet} (You found it in the Dungeon) B - the +7 sceptre of Torment {pain, torment} (You found it in the Dungeon) Armour a - a +5 crystal plate armour (worn) g - a +3 tower shield (worn) o - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. p - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery j - a +6 ring of strength (left hand) k - a +6 ring of strength (right hand) Wands h - a wand of digging (5) Scrolls f - 4 scrolls of blinking i - 5 scrolls of identify Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage Skills: - Level 10.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 14.0 Spellcasting + Level 14.0 Conjurations + Level 14.0 Hexes + Level 14.0 Summonings + Level 14.0 Necromancy + Level 14.0 Translocations + Level 14.0 Transmutations + Level 14.0 Fire Magic + Level 14.0 Ice Magic + Level 14.0 Air Magic + Level 14.0 Earth Magic + Level 14.0 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 52% 1 b - Searing Ray Conj 100% 2d8 65% 2 c - Dazzling Flash Conj/Hex 100% N/A 87% 3 d - Fulminant Prism Conj/Hex 31% 3d16 99% 4 e - Iskenderun's Mystic Conj/Tloc 63% 2d13 99% 4 f - Summon Small Mammal Summ 100% N/A 52% 1 g - Wereblood Tmut 63% N/A 65% 2 h - Call Imp Summ 100% N/A 65% 2 i - Olgreb's Toxic Radia Pois 63% N/A 99% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You have identified the last wand. A fire elemental, a +4 glaive of freezing, 5 elves and an earth elemental come into view. Visions of slaying the deep elf pyromancer flood into your mind. The deep elf knight shouts! The deep elf archer shouts! The deep elf zephyrmancer shouts! The deep elf pyromancer shouts! Jiyva will now mutate your body as you gain piety. You can now call acidic ooze from nearby walls. Found eight items. Found a transporter. The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer blinks! The deep elf archer unwields a +0 dagger. The deep elf archer wields a +0 longbow. The deep elf archer shoots an arrow. The arrow hits you! The deep elf knight mumbles some strange words. The deep elf knight flickers and vanishes for a moment. Your red devil closely misses the deep elf zephyrmancer. Visions of slaying the +4 glaive of freezing flood into your mind. Your red devil hits the deep elf zephyrmancer with a +1 demon trident of electrocution! The deep elf zephyrmancer is skewered by barbed spikes. The deep elf archer casts a spell at you. You feel yourself slow down. The +4 glaive of freezing hits you from afar!! The +4 glaive of freezing freezes you! You miss the deep elf zephyrmancer. The deep elf zephyrmancer is moderately wounded. You completely miss the fire elemental. Visions of slaying the fire elemental flood into your mind. The fire elemental hits you. The fire elemental burns you! You resist. The +4 glaive of freezing hits you from afar!! * * * LOW HITPOINT WARNING * * * The +4 glaive of freezing freezes you! * * * LOW HITPOINT WARNING * * * The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! The deep elf zephyrmancer hits you but does no damage. Your red devil hits the fire elemental with a +1 demon trident of electrocution!! You block the fire elemental's attack. The deep elf archer shoots an arrow. The arrow hits you! You die... ▓....©....▓...©...▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓...8©8...▓..8©8..▓ ▓..)°[/)..▓..[|/..▓ ▓...///.e.▓..=:/..▓ ▓..○e§E...▓.)3....▓ ▓...°e(...▓...))..▓ ▓e..Ee....▓...)...▓ ▓...4@....▓..)....▓ ▓.▓.....▓.▓.▓...▓.▓ ▓....©....▓...©...▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 deep elf archers, a deep elf knight (invisible), an earth elemental, a deep elf pyromancer, a deep elf zephyrmancer (skewered, ally target), a fire elemental (mesmerising), a +4 glaive of freezing and a friendly red devil (summoned). Vanquished Creatures A steam dragon (D) An acid dragon (D) An orc warrior (D) A swamp drake (D) 2 wolves (D) A wight (D) A quasit (D) An orc priest (D) 3 orc wizards (D) 3 adders (D) 2 orcs (D) A bat skeleton (D) A ball python skeleton (D) 19 creatures vanquished. Vanquished Creatures (collateral kills) A wyvern (D) 2 steam dragons (D) 6 orc warriors (D) A necrophage (D) An iron imp (D) 2 orc wizards (D) A white imp (D) An orc (D) A ball python (D) A jackal skeleton (D) 17 creatures vanquished. Vanquished Creatures (others) A radroach (shapeshifter) (D) 3 orb spiders (shapeshifter) (D) A harpy (shapeshifter) (D) A mana viper (shapeshifter) (D) 2 moths of wrath (shapeshifter) (D) A manticore (shapeshifter) (D) A faun (shapeshifter) (D) An eye of devastation (shapeshifter) (D) An elephant (shapeshifter) (D) 2 water nymphs (shapeshifter) (D) A black mamba (shapeshifter) (D) A rime drake (shapeshifter) (D) A komodo dragon (shapeshifter) (D) A yaktaur (shapeshifter) (D) A meliai (shapeshifter) (D) A hornet (shapeshifter) (D) A wind drake (shapeshifter) (D) A raiju (shapeshifter) (D) A jumping spider (shapeshifter) (D) A culicivora (shapeshifter) (D) A yak (shapeshifter) (D) A golden eye (shapeshifter) (D) A fire bat (shapeshifter) (D) An acid dragon (D) A tengu (shapeshifter) (D) 4 jellies (D) A hobgoblin (shapeshifter) (D) 34 creatures vanquished. Grand Total: 70 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sigtrap the Djinni Conjurer began the quest for the Orb. 0 | D | sigtrap set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 19 | D | Found a blossoming altar of Fedhas. 19 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 19 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 19 | D | Found the +10 dark maul {heavy} 19 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 19 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 19 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 19 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 19 | D | Found the +6 shillelagh "Devastator" {shatter} 19 | D | Found the +11 plutonium sword {Contam Stlth-} 19 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 19 | D | Found the +9 sword of Zonguldrok {reap} 19 | D | Found the +13 scythe of Curses {drain, curses, Drain} 19 | D | Found the +9 sword of Power {lifebolt} 19 | D | Found the +7 mace of Variability {chaos, chaos arc} 19 | D | Found the +11 Singing Sword {sonic wave} 19 | D | Found the +8 storm bow {elec, penet} 27 | D | Found a sacrificial altar of Ru. 27 | D | Found a bloodstained altar of Trog. 27 | D | Found a stormy altar of Qazlal. 27 | D | Found an iron altar of Okawaru. 27 | D | Found a sparkling altar of Nemelex Xobeh. 29 | D | Found a transporter. 29 | D | Found a viscous altar of Jiyva. 29 | D | Found a corrupted altar of Lugonu. 29 | D | Found a hazy altar of Hepliaklqana. 29 | D | Found a burning altar of Makhleb. 29 | D | Found an opulent altar of Gozag. 69 | D | Became a worshipper of Jiyva Jothumne the Shapeless 72 | D | Entered arena 2. 72 | D | Noticed a wolf 72 | D | Noticed a wolf 72 | D | Found a transporter. 75 | D | Killed a wolf 75 | D | Killed a wolf 76 | D | Reached XP level 2. HP: 19/21 MP: 0/0 76 | D | Reached XP level 3. HP: 23/25 MP: 0/0 76 | D | Learned a level 1 spell: Summon Small Mammal 76 | D | Reached XP level 4. HP: 28/31 MP: 0/0 76 | D | Reached XP level 5. HP: 32/35 MP: 0/0 76 | D | Learned a level 2 spell: Wereblood 78 | D | Reached skill level 10 in Fighting 78 | D | Reached XP level 6. HP: 54/58 MP: 0/0 79 | D | Killed a yaktaur 79 | D | Killed a black mamba 81 | D | Entered arena 3. 81 | D | Found a transporter. 81 | D | Reached * piety under Jiyva 85 | D | Killed an orb spider 86 | D | Killed a water nymph 87 | D | Killed a meliai 88 | D | Reached XP level 7. HP: 63/63 MP: 0/0 88 | D | Learned a level 2 spell: Call Imp 90 | D | Killed a moth of wrath 93 | D | Entered arena 4. 93 | D | Found a transporter. 95 | D | Killed an orb spider 96 | D | Killed a wind drake 96 | D | Killed a moth of wrath 98 | D | Killed a radroach 98 | D | Killed a golden eye 100 | D | Killed a water nymph 101 | D | Entered arena 5. 101 | D | Found a transporter. 103 | D | Killed a manticore 105 | D | Killed a faun 105 | D | Killed a yak 106 | D | Killed a mana viper 107 | D | Killed a harpy 110 | D | Killed a hornet 112 | D | Killed an eye of devastation 112 | D | Killed a komodo dragon 113 | D | Killed an orb spider 114 | D | Entered arena 6. 114 | D | Found a transporter. 116 | D | Killed a rime drake 117 | D | Killed a fire bat 118 | D | Killed an elephant 118 | D | Killed a raiju 119 | D | Reached skill level 10 in Spellcasting 119 | D | Reached skill level 10 in Conjurations 119 | D | Reached skill level 10 in Hexes 119 | D | Reached skill level 10 in Summonings 119 | D | Reached skill level 10 in Necromancy 119 | D | Reached skill level 10 in Translocations 119 | D | Reached skill level 10 in Transmutations 119 | D | Reached skill level 10 in Fire Magic 119 | D | Reached skill level 10 in Ice Magic 119 | D | Reached skill level 10 in Air Magic 119 | D | Reached skill level 10 in Earth Magic 119 | D | Reached skill level 10 in Poison Magic 124 | D | Killed a jumping spider 125 | D | Entered arena 7. 125 | D | Found the +7 sceptre of Torment {pain, torment} 125 | D | Reached ** piety under Jiyva 126 | D | Found a transporter. 128 | D | Killed a culicivora 131 | D | Reached XP level 8. HP: 37/68 MP: 0/0 167 | D | Entered arena 8. 168 | D | Found a transporter. 180 | D | Entered arena 9. 180 | D | Noticed a wyvern 181 | D | Found a transporter. 185 | D | Reached XP level 9. HP: 66/74 MP: 0/0 185 | D | Learned a level 4 spell: Olgreb's Toxic Radiance 207 | D | Entered arena 10. 207 | D | Noticed a deep elf knight 207 | D | Noticed a deep elf archer 207 | D | Noticed a +4 glaive of freezing 207 | D | Noticed a deep elf archer 207 | D | Noticed a deep elf zephyrmancer 207 | D | Noticed a deep elf pyromancer 207 | D | Reached *** piety under Jiyva 208 | D | Found a transporter. 210 | D | Shot with an arrow by a deep elf archer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 8 9 11 12 14 | 14.0 Conjurations | 8 9 11 12 14 | 14.0 Hexes | 8 9 11 12 14 | 14.0 Summonings | 8 9 11 12 14 | 14.0 Necromancy | 8 9 11 12 14 | 14.0 Translocations | 8 9 11 12 14 | 14.0 Transmutations | 8 9 11 12 14 | 14.0 Fire Magic | 8 9 11 12 14 | 14.0 Ice Magic | 8 9 11 12 14 | 14.0 Air Magic | 8 9 11 12 14 | 14.0 Earth Magic | 8 9 11 12 14 | 14.0 Poison Magic | 8 9 11 12 14 | 14.0 Fighting | 10 | 10.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Broad axe | 2 | 5 | 21 || 28 Use: Potion | | 1 | || 1 Stab: Distracted | | | 3 || 3 Confused | | | 1 || 1 Armour: Crystal plate arm | 6 | 5 | 60 || 71 Dodge: Dodged | | | 2 || 2 Block: Tower shield | 5 | 6 | 39 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 234 | 234 | 0 | 0 | 41 | 1 | 234.0 | Dungeon | 234 | 234 | 0 | 0 | 41 | 1 | 234.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 234 daAuts