Dungeon Sprint DCSS version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 11759655674584708870 1 sigtrap the Conjurer (level 1, -1/10 HPs) Began as a Kobold Conjurer on Dec 6, 2023. Frozen to death by an endoplasm (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:08 (12 turns). sigtrap the Conjurer (Kobold Conjurer) Turns: 12, Time: 00:00:08 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 22% Magic: 0/4 EV: 14 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no teleportation @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: - Level 2.4 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Welcome, sigtrap the Kobold Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. An endoplasm, a rat and a frilled lizard come into view. The magic dart hits the frilled lizard. You kill the frilled lizard! The magic dart hits the rat. You kill the rat! Your Spellcasting skill increases to level 3! The magic dart hits the endoplasm but does no damage. The endoplasm quivers. You are out of magic! You are out of magic! You are out of magic! An endoplasm comes into view. The endoplasm quivers. There is an open door to the Dungeon here. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ▓▓▓▓▓▓▓▓▓▓ ..JJ@...<▓ ▓▓▓▓▓▓▓▓▓▓ You could see 2 endoplasms. Vanquished Creatures A frilled lizard (D) A rat (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sigtrap the Kobold Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 12 | D | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Dodging | | 2.4 Stealth | | 2.6 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 3 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 3 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts