Dungeon Crawl Stone Soup version 0.31-a0-1611-g890cdf5628 (webtiles) character file. Game seed: 2205727671967909757 27 sigtrap the Trooper (level 3, 40/40 HPs) Began as an Oni Monk on Jan 8, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:55 (946 turns). sigtrap the Trooper (Oni Monk) Turns: 946, Time: 00:01:56 Health: 40/40 AC: 3 Str: 17 XL: 3 Next: 10% Magic: 3/3 EV: 10 Int: 11 God: Gold: 103 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . a - +0 spear rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.08/turn %: no passive effects @: about to teleport, glowing A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls f - 2 scrolls of amnesia h - a scroll of blinking Potions c - a potion of ambrosia Skills: + Level 4.4 Fighting + Level 3.3 Polearms + Level 1.0 Armour + Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 34% 1 Shock Conj/Air 0% 1d3 34% 1 Blink Tloc 0% N/A 47% 2 Call Imp Summ 0% N/A 47% 2 Swiftness Air 0% N/A 71% 3 Airstrike Air 0% 2d(0-16) 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History There is a stone staircase leading down here. You open the door. There is an open door here. There is an open door here. j - a scroll labelled QAGADI CIURUNU There is an open door here. There is an open door here. You see here a +0 ring mail. A hobgoblin comes into view. The hobgoblin shouts! You reach to attack! You hit the hobgoblin. The hobgoblin is moderately wounded. You hit the hobgoblin. You headbutt the hobgoblin. You kill the hobgoblin! You open the door. There is an open door here. You see here a +0 dagger. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. Done exploring. Done exploring. As you read the scroll labelled IDACUY OCKUS, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. As you read the scroll labelled VEELAGR EHEPT, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. As you read the scroll labelled VEQUFA RAIQA, it crumbles to dust. It is a scroll of identify. h - a scroll of blinking As you read the scroll labelled JABBIMNEDO, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled QAGADI CIURUNU, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.####.##.# ####.....# #.# #.........###........# #.# ######........############.# ##########.<.#......#.# #...#..###.### ###'#.[..#.# ####.#....⌠.#.## #..#.#..#......####### ####### #.##.@.####........... #.....# #.##.#..#.......###### #.###.####.##.#....⌠.#.#.# # #.#.........###'#....#.#.###### #.#.#.####.##...#..###.#.....## #.....# #.##...#......#.###.## ###.### #.#############.# #.## #.# #........# #.###.## #####.############.## #....... There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 3 ball pythons (D:1) 5 endoplasms (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Oni Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 145 | D:1 | Reached XP level 2. HP: 28/32 MP: 2/2 145 | D:1 | Found Citumeir's Weapon Emporium. 303 | D:1 | Found a faded altar of an unknown god. 603 | D:1 | Reached XP level 3. HP: 40/40 MP: 3/3 651 | D:1 | Reached skill level 1 in Armour 946 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_loops_corners, ebering_ecumenical_altar_mist, serial_shops, nicolae_shop_bloodbath_and_beyond Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Armour | 1 | 1.0 Fighting | | 4.4 Polearms | | 3.3 Action || total ---------------------------++------- Melee: Spear || 44 Headbutt || 11 Use: Scroll || 5 Armour: Robe || 8 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 942 | 942 | 0 | 0 | 839 | 1 | 942.0 | Dungeon | 942 | 942 | 0 | 0 | 839 | 1 | 942.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 942 daAuts