Dungeon Sprint DCSS version 0.31-a0-1611-g890cdf5628 (webtiles) character file. Game seed: 13404809725705645551 9 sigtrap the Trooper (level 2, -2/16 HPs) Began as a Vine Stalker Monk on Jan 8, 2024. Succumbed to a scorpion's poison ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:13 (35 turns). sigtrap the Trooper (Vine Stalker Monk) Turns: 35, Time: 00:00:14 Health: -2/16 AC: 3 Str: 13 XL: 2 Next: 16% Magic: 1/3 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . a - +0 hand axe rCold . . . d - orb {light} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.08/turn %: no teleportation, guardian spirit @: lethally poisoned (-2 -> -16), glowing A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) d - an orb of light (worn) Potions c - a potion of ambrosia e - a potion of curing f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 3.5 Fighting + Level 3.4 Axes + Level 3.1 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The river rat closely misses you. The river rat barely misses you. You hit the river rat. You kill the river rat! Your Fighting skill increases to level 3! Your Axes skill increases to level 3! Your Dodging skill increases to level 3! You have reached level 2! You see here a +0 leather armour. You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You drop a +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x4 You finish putting on your +0 leather armour. As you open the door, it creaks loudly! Found 27 gold pieces. Blink to where? Press: ? - help, Dir - move target A scorpion comes into view. Found four items. As you read the scroll of blinking, it crumbles to dust. You hit the scorpion but do no damage. You bite the scorpion. You drain its power. You feel invigorated. The scorpion is moderately wounded. The scorpion stings you. x2 You hit the scorpion. You bite the scorpion. You drain its power. You feel invigorated. The scorpion is moderately wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You barely miss the scorpion. The scorpion is moderately wounded. You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You slash the scorpion! You bite the scorpion, but do no damage. The scorpion is severely wounded. You die... ################## #<..P#.†...#.$@$$# #PP..'.[...'.#s?.+ #PPPP#.....# #"..# ############ ##+## You could see a scorpion. Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sigtrap the Vine Stalker Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 14 | D | Reached XP level 2. HP: 9/16 MP: 1/3 31 | D | Noticed a scorpion 31 | D | Found the amulet of invisibility {+Inv} 35 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.5 Axes | 3 | 3.4 Dodging | 3 | 3.1 Action || total ---------------------------++------- Melee: Hand axe || 12 Bite || 6 Use: Scroll || 1 Armour: Robe || 5 Leather armour || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 36 | 0 | 0 | 3 | 1 | 36.0 | Dungeon | 36 | 36 | 0 | 0 | 3 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 36 daAuts