Dungeon Sprint DCSS version 0.31-a0-1611-g890cdf5628 (webtiles) character file. Game seed: 14566856595259078131 10 sigtrap the Cudgeller (level 2, -1/16 HPs) Began as a Vine Stalker Monk on Jan 8, 2024. Succumbed to a scorpion's poison ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:24 (51 turns). sigtrap the Cudgeller (Vine Stalker Monk) Turns: 51, Time: 00:00:24 Health: -1/16 AC: 3 Str: 13 XL: 2 Next: 20% Magic: 3/3 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . a - +0 mace rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . j - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.08/turn %: no teleportation, guardian spirit @: confused, lethally poisoned (-1 -> -11), ambrosia-drunk, glowing A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) j - a +1 hat (worn) Potions f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 3.5 Fighting + Level 3.5 Maces & Flails + Level 3.1 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You kill the river rat! The rat bites you but does no damage. Your Fighting skill increases to level 3! Your Maces & Flails skill increases to level 3! Your Dodging skill increases to level 3! You have reached level 2! You hit the rat. You kill the rat! Things that are here: a +1 hat; a river rat corpse You start putting on your armour. You continue putting on your +1 hat. x4 You finish putting on your +1 hat. You start resting. Magic restored. You open the door. Found 23 gold pieces. Blink to where? Press: ? - help, Dir - move target A scorpion comes into view. Found 19 gold pieces, a dagger and the amulet of invisibility {+Inv}. As you read the scroll of blinking, it crumbles to dust. The scorpion closely misses you. You hit the scorpion but do no damage. Your bite misses the scorpion. The scorpion stings you. You are poisoned. The scorpion poisons you! Your system rejects the healing. You feel better. The scorpion completely misses you. You hit the scorpion but do no damage. Your bite misses the scorpion. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You barely miss the scorpion. Your bite misses the scorpion. You feel extremely sick. The scorpion completely misses you. You are confused. Your system rejects the healing. You feel invigorated. You die... ################## #<..P#.....#.$@$$# #PP..'.†...'.#s$.+ #PPP.#.....# #"..# ############ ##+## You could see a scorpion. Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sigtrap the Vine Stalker Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 15 | D | Reached XP level 2. HP: 6/16 MP: 0/3 46 | D | Noticed a scorpion 46 | D | Found the amulet of invisibility {+Inv} 51 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.5 Maces & Flails | 3 | 3.5 Dodging | 3 | 3.1 Action || total ---------------------------++------- Melee: Mace || 13 Bite || 2 Use: Potion || 2 Scroll || 1 Armour: Robe || 12 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 54 | 0 | 19 | 0 | 1 | 54.0 | Dungeon | 54 | 54 | 0 | 19 | 0 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 54 daAuts