Dungeon Crawl Stone Soup version 0.31.0-7-gf635a9b802 (webtiles) character file. Game seed: 2821861988481204757 12 sigtrap the Magician (level 2, 12/20 HPs) Began as a Gnoll Hedge Wizard on Jan 23, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:44 (375 turns). sigtrap the Magician (Gnoll Hedge Wizard) Turns: 375, Time: 00:00:45 Health: 12/20 AC: 2 Str: 9 XL: 2 Next: 33% Magic: 1/10 EV: 13 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 14/15 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - 4 scrolls of teleportation {unknown} Potions d - a potion of magic Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 7.1 Spellcasting + Level 2.0 Conjurations + Level 0.2 Hexes + Level 2.0 Summonings + Level 0.2 Necromancy + Level 2.0 Translocations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 18% N/A 10% 2 Call Imp Summ 18% N/A 10% 2 Slow Hex 20% N/A 14% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 10% N/A 21% 2 Hailstorm Conj/Ice 7% 3d5 28% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The hobgoblin shouts! The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. A ball python comes into view. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python hisses angrily. The hobgoblin barely misses you. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You are out of magic! You are out of magic! You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. Your bite misses the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python closely misses you. The ball python constricts you. Your magical contamination has completely faded away. You hit the ball python but do no damage. The ball python is severely wounded. The ball python bites you. The ball python constricts you. You closely miss the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. You hit the ball python. You kill the ball python! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...........# #...# #......# ##########.###############.....## #....................... ######..#########.....## ##.# #.....# #.# ####### #.# #.### ####... ∆ #@..# ##.....# ∆ #....†#..........# .!........####.....# ..#.....#.# #.....# #######.# #.....##### # #.....##... #...†.##... ####....... #.###'## There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 3 ball pythons (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 286 | D:1 | Found Qaudog's Antique Weapon Boutique. 316 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/10 375 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, serial_shops, nicolae_shop_hallway_plus Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Summonings | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.4 Short Blades | | 0.4 Long Blades | | 0.4 Axes | | 0.4 Maces & Flails | | 0.4 Polearms | | 0.4 Staves | | 0.4 Ranged Weapons | | 0.4 Throwing | | 0.4 Armour | | 0.4 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.4 Unarmed Combat | | 0.4 Spellcasting | | 7.1 Hexes | | 0.2 Necromancy | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Alchemy | | 0.2 Invocations | | 0.5 Evocations | | 0.4 Shapeshifting | | 0.3 Action || total ---------------------------++------- Melee: Dagger || 11 Cast: Magic Dart || 19 Armour: Robe || 4 Dodge: Dodged || 11