Dungeon Crawl Stone Soup version 0.30.2 (webtiles) character file. Game seed: 14585360866037624339 83 sigtrap the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Jan 24, 2024. Slain by a gnoll ... wielding a +0 halberd (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:04 (1836 turns). sigtrap the Magician (Djinni Conjurer) Turns: 1836, Time: 00:03:05 Health: -1/31 AC: 5 Str: 6 XL: 4 Next: 71% Gold: 38 EV: 12 Int: 27 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . j - +2 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ k - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +2 pair of gloves (worn) Jewellery k - a +6 ring of intelligence (left hand) Scrolls c - a scroll of amnesia i - a scroll of fog {unknown} Potions b - a potion of might {unknown} d - a potion of mutation {unknown} e - 2 potions of heal wounds {unknown} f - 3 potions of brilliance g - a potion of haste {unknown} h - a potion of lignification {unknown} Skills: + Level 3.3 Dodging + Level 2.6 Stealth + Level 3.7 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Dazzling Flash Conj/Hex 50% N/A 5% 3 d - Fulminant Prism Conj/Hex 12% 3d9 17% 4 e - Iskenderun's Mystic Conj/Tloc 25% 2d7 17% 4 f - Beastly Appendage Tmut 50% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is heavily wounded. The gnoll closely misses you. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The magic dart hits the gnoll! The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you but does no damage. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd. The magic dart hits the gnoll! You kill the gnoll! The adder bites you but does no damage. The adder closely misses you. The gnoll hits you from afar with a +0 halberd! The magic dart hits the adder. The adder is lightly wounded. The adder bites you but does no damage. The adder completely misses you. The adder bites you but does no damage. The gnoll hits you from afar with a +0 halberd. The magic dart hits the adder but does no damage. The adder is lightly wounded. The adder bites you but does no damage. x2; The gnoll closely misses you. The magic dart hits the adder. The adder is severely wounded. The adder bites you but does no damage. The adder closely misses you. The adder bites you but does no damage. The gnoll closely misses you. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you but does no damage. x2 The adder barely misses you. The gnoll hits you from afar with a +0 halberd. The magic dart hits the adder. You kill the adder! The adder barely misses you. The gnoll barely misses you. The magic dart hits the worm. The worm is moderately wounded. The adder bites you. The gnoll hits you from afar with a +0 halberd. You die... #.. #.. #.# .. ..# #.# #.# ##..# ##)## ##.. ...######.g.####.# ...# #.........w....).# ..†# #..# #.#)@S# ...# #..# #.##.## ...####..####.#.#.## .......)...##..###.## #..####.......## ##># .........#>##..###..# ........##.##.#.#.#.# #.[##...............# #..###.#.#.......#### You could see a worm, a gnoll and an adder. Vanquished Creatures 2 gnolls (D:3) 2 adders A worm (D:3) 5 endoplasms 2 giant cockroaches 8 goblins A hobgoblin (D:1) 7 kobolds 2 quokkas 2 ball pythons (D:1) 3 bats 4 frilled lizards 3 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Djinni Conjurer began the quest for the Orb. 0 | D:1 | sigtrap set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 116 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 698 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 698 | D:1 | Learned a level 1 spell: Beastly Appendage 1730 | D:3 | Identified the +1 leather armour of the Merchant {*Corrode | Str+3 Int+6} 1748 | D:3 | Reached XP level 4. HP: 23/31 MP: 0/0 1836 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_ring D:2: layout_basic D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.6 Dodging | 3 | 3.3 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 69 | 19 || 88 Use: Scroll | 4 | || 4 Armour: Robe | 3 | 11 || 14 Dodge: Dodged | 6 | 12 || 18