Dungeon Sprint DCSS version 0.32-a0-41-gec2d92a32c (webtiles) character file. Game seed: 12955333317985784986 72 sigtrap the Trooper (level 4, -2/43 HPs) Began as a Djinni Conjurer on Jan 25, 2024. Slain by a hound (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:21 (76 turns). sigtrap the Trooper (Djinni Conjurer) Turns: 76, Time: 00:00:21 Health: -2/43 AC: 2 Str: 6 XL: 4 Next: 48% Gold: 0 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: no teleportation, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 7.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.5 Spellcasting - Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 e - Necrotise Necr 76% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The scorpion is lightly wounded. The searing ray hits the ufetubus. The ufetubus is heavily wounded. (Press . to maintain the ray.) Your Fighting skill increases to level 4! The searing ray hits the scorpion. The scorpion is heavily wounded. The searing ray hits the ufetubus. The ufetubus is severely wounded. The searing ray hits the hound but does no damage. The scorpion misses you. The searing ray hits the scorpion. The scorpion is heavily wounded. The searing ray hits the ufetubus. You kill the ufetubus! The searing ray misses the hound. The scorpion stings you. The searing ray hits the scorpion. The scorpion is severely wounded. The searing ray hits the hound! The hound is heavily wounded. You finish channelling your searing ray. The scorpion closely misses you. The searing ray hits the scorpion! You kill the scorpion! The searing ray hits the hound. The hound is severely wounded. (Press . to maintain the ray.) The hound bites you. Your Fighting skill gained 3 levels and is now at level 7! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 The power to cast Necrotise wells up from within. Spell assigned to 'e'. You have reached level 4! You feel clever. The searing ray misses the hound. The hound bites you. The searing ray misses the hound. The hound bites you. You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓h▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ You could see a hound. Vanquished Creatures A scorpion (D) An ufetubus (D) A dart slug (D) A ribbon worm (D) 2 hobgoblins (D) A frilled lizard (D) A goblin (D) A rat (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sigtrap the Djinni Conjurer began the quest for the Orb. 0 | D | sigtrap set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 6 | D | Reached skill level 1 in Fighting 7 | D | Reached skill level 2 in Fighting 11 | D | Reached skill level 3 in Fighting 56 | D | Noticed a hound 56 | D | Noticed a scorpion 70 | D | Reached XP level 2. HP: 11/26 MP: 0/0 71 | D | Reached skill level 4 in Fighting 74 | D | Killed a scorpion 75 | D | Reached skill level 7 in Fighting 75 | D | Reached XP level 3. HP: 3/37 MP: 0/0 75 | D | Learned a level 1 spell: Necrotise 75 | D | Reached XP level 4. HP: 4/43 MP: 0/0 75 | D | HP: 2/43 [hound (1)] 76 | D | Slain by a hound Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 7 | 7.9 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 19 | || 19 Searing Ray | 2 | || 2 Armour: Robe | 6 | 2 || 8 Dodge: Dodged | 7 | || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 76 | 0 | 0 | 47 | 1 | 76.0 | Dungeon | 76 | 76 | 0 | 0 | 47 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 76 daAuts