Dungeon Sprint DCSS version 0.32-a0-41-gec2d92a32c (webtiles) character file. Game seed: 7803920031948176 12 sigtrap the Trooper (level 2, 0/27 HPs) Began as a Djinni Conjurer on Jan 25, 2024. Slain by a quokka (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:48 (17 turns). sigtrap the Trooper (Djinni Conjurer) Turns: 17, Time: 00:00:48 Health: 0/27 AC: 2 Str: 6 XL: 2 Next: 45% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: no teleportation, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 4.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.5 Spellcasting - Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The rat bites you but does no damage. The magic dart hits the rat. You kill the rat! Your Fighting skill increases to level 1! The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll misses you. The magic dart hits the gnoll. The gnoll is almost dead. The gnoll misses you. The magic dart hits the gnoll. You kill the gnoll! Your Fighting skill gained 3 levels and is now at level 4! You have reached level 2! The magic dart hits the frilled lizard. You kill the frilled lizard! The magic dart hits the endoplasm. You kill the endoplasm! The magic dart hits the quokka. The quokka is severely wounded. The quokka completely misses you. The magic dart hits the quokka. The quokka is almost dead. The quokka bites you. You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓@▓ ▓r▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see a quokka. Vanquished Creatures A gnoll (D) An endoplasm (D) A frilled lizard (D) A rat (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sigtrap the Djinni Conjurer began the quest for the Orb. 0 | D | sigtrap set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 6 | D | Reached skill level 1 in Fighting 14 | D | Reached skill level 4 in Fighting 14 | D | Reached XP level 2. HP: 4/26 MP: 0/0 17 | D | Slain by a quokka Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action || total ---------------------------++------- Cast: Magic Dart || 14 Armour: Robe || 4 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 17 | 17 | 0 | 0 | 3 | 1 | 17.0 | Dungeon | 17 | 17 | 0 | 0 | 3 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 17 daAuts