Dungeon Sprint DCSS version 0.32-a0-41-gec2d92a32c (webtiles) character file. Game seed: 6469290024124837233 430 sigtrap the Fighter (level 7, -2/70 HPs) Began as a Djinni Conjurer on Jan 25, 2024. Was an Initiate of Makhleb. Slain by a two-headed ogre ... wielding a +0 giant club (21 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:21 (233 turns). sigtrap the Fighter (Djinni Conjurer) Turns: 233, Time: 00:01:22 Health: -2/70 AC: 4 Str: 9 XL: 7 Next: 19% Gold: 0 EV: 12 Int: 25 God: Makhleb [......] SH: 0 Dex: 11 rFire + + . h - +7 lajatang of Order {silver, rMut} rCold x . . (shield currently unavailable) rNeg . . . a - +0 robe rPois ∞ j - +0 helmet rElec . i - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ k - +3 ring of strength HPRegen 0.31/turn l - +3 ring of intelligence MPRegen 0.00/turn %: no teleportation, resist mutation, infuse magic (-3 HP) @: flying, very slightly contaminated, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons h - the +7 lajatang of Order (weapon) {silver, rMut} (You found it in the Dungeon) rMut: It protects you from mutation. Armour a - a +0 robe (worn) i - a +0 cloak (worn) j - a +0 helmet (worn) Jewellery k - a +3 ring of strength (left hand) l - a +3 ring of intelligence (right hand) Scrolls f - 2 scrolls of blinking Potions b - 5 potions of curing c - 3 potions of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 14.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.5 Spellcasting - Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 22% 4 e - Apportation Tloc 44% N/A 2% 1 f - Blink Tloc 44% N/A 3% 2 g - Ozocubu's Armour Ice 22% N/A 7% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the wraith. The wraith is lightly damaged. (Press . to maintain the ray.) The searing ray hits the yak. The yak is severely wounded. The yak bellows! The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the wraith. The wraith is moderately damaged. The searing ray hits the yak! The yak is almost dead. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The searing ray hits the wraith but does no damage. The wraith is moderately damaged. The searing ray hits the yak. You kill the yak! The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The searing ray hits the wraith but does no damage. The wraith is moderately damaged. You finish channelling your searing ray. Your Fighting skill gained 2 levels and is now at level 14! You have reached level 7! The power to cast Ozocubu's Armour wells up from within. Spell assigned to 'g'. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The searing ray misses the wraith. (Press . to maintain the ray.) The two-headed ogre closely misses you. x2 The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. The searing ray hits the wraith but does no damage. The wraith is moderately damaged. The searing ray hits the shadow. The shadow is moderately damaged. The two-headed ogre hits you with a +0 giant club!! x2 You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ _______'!?)...[.@OWW.{.. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a two-headed ogre (unable to see you), a wraith and a shadow. Vanquished Creatures A yak (D) A vampire mosquito (D) A phantom (D) 2 hounds (D) An iguana (D) An orc (D) A bat (D) An endoplasm (D) 2 goblins (D) A quokka (D) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sigtrap the Djinni Conjurer began the quest for the Orb. 0 | D | sigtrap set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 6 | D | Reached skill level 1 in Fighting 7 | D | Reached skill level 2 in Fighting 9 | D | Reached skill level 3 in Fighting 12 | D | Reached XP level 2. HP: 17/25 MP: 0/0 48 | D | Noticed a phantom 52 | D | Reached skill level 6 in Fighting 52 | D | Reached XP level 3. HP: 22/34 MP: 0/0 52 | D | Learned a level 1 spell: Apportation 53 | D | Reached skill level 7 in Fighting 53 | D | Reached XP level 4. HP: 26/42 MP: 0/0 54 | D | Killed a phantom 55 | D | Reached skill level 10 in Fighting 55 | D | Reached XP level 5. HP: 23/52 MP: 0/0 55 | D | Learned a level 2 spell: Blink 162 | D | Found a snail-covered altar of Cheibriados. 162 | D | Found a shadowy altar of Dithmenos. 162 | D | Found a white marble altar of Elyvilon. 162 | D | Found a blossoming altar of Fedhas. 162 | D | Found an opulent altar of Gozag. 163 | D | Found a hazy altar of Hepliaklqana. 164 | D | Found a viscous altar of Jiyva. 166 | D | Found a corrupted altar of Lugonu. 167 | D | Found a burning altar of Makhleb. 168 | D | Found a sparkling altar of Nemelex Xobeh. 169 | D | Found an iron altar of Okawaru. 170 | D | Found a stormy altar of Qazlal. 171 | D | Found a sacrificial altar of Ru. 173 | D | Found a bloodstained altar of Trog. 174 | D | Found a hide-covered altar of Uskayaw. 175 | D | Became a worshipper of Makhleb the Destroyer 177 | D | Found an ornate altar of the Wu Jian Council. 178 | D | Found a shimmering altar of Xom. 179 | D | Found a basalt altar of Yredelemnul. 180 | D | Found a glowing silver altar of Zin. 181 | D | Found a glowing golden altar of the Shining One. 189 | D | Found the +7 lajatang of Order {silver, rMut} 222 | D | Noticed a vampire mosquito 222 | D | Noticed a yak 222 | D | Noticed a wraith 222 | D | Noticed a two-headed ogre 222 | D | Noticed a shadow 227 | D | Killed a vampire mosquito 228 | D | Reached skill level 12 in Fighting 228 | D | Reached XP level 6. HP: 53/62 MP: 0/0 231 | D | Killed a yak 232 | D | Reached skill level 14 in Fighting 232 | D | Reached XP level 7. HP: 55/70 MP: 0/0 232 | D | Learned a level 3 spell: Ozocubu's Armour 233 | D | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 3 6 7 10 12 14 | 14.1 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 8 | | || 8 Searing Ray | 1 | 3 | 1 || 5 Use: Potion | | 1 | || 1 Armour: Robe | 3 | 2 | 2 || 7 Dodge: Dodged | 3 | 7 | 2 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 231 | 231 | 0 | 0 | 147 | 1 | 231.0 | Dungeon | 231 | 231 | 0 | 0 | 147 | 1 | 231.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 231 daAuts