Seeded DCSS version 0.30.2 (webtiles) character file. Game seed: 677127055327340234 (custom seed) 86 sigtrap the Conjurer (level 4, 15/27 HPs) *EXPLORE* Began as an Octopode Conjurer on Jan 25, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:26 (1707 turns). sigtrap the Conjurer (Octopode Conjurer) Turns: 1707, Time: 00:02:27 Health: 15/27 AC: 1 Str: 6 XL: 4 Next: 50% Magic: 1/8 EV: 13 Int: 28 God: Gold: 158 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - +6 ring of intelligence rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 158 gold pieces. Inventory: Jewellery b - a +6 ring of intelligence (left tentacle) Potions a - a potion of magic c - a potion of haste {unknown} d - a potion of attraction {unknown} e - a potion of lignification f - a potion of flight {unknown} g - a potion of curing {unknown} Skills: - Level 2.2 Dodging - Level 3.1 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 1% 2 Slow Hex 16% N/A 9% 1 Dazzling Flash Conj/Hex 36% N/A 9% 3 Confusing Touch Hex 4% N/A 24% 3 Vampiric Draining Necr 4% 2d6 24% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 *(( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You now have 158 gold pieces (gained 14). d - an emerald potion f - a clear potion g - a sedimented cyan potion A kobold comes into view. It is wielding a +2 short sword of protection. A kobold is nearby! The magic dart hits the kobold but does no damage. The kobold shouts! The magic dart hits the kobold. The kobold is moderately wounded. The kobold closely misses you. The magic dart hits the kobold but does no damage. The kobold is moderately wounded. The kobold hits you with a +2 short sword of protection. The magic dart hits the kobold. The kobold is heavily wounded. The kobold closely misses you. An endoplasm comes into view. The magic dart hits the kobold. The kobold is severely wounded. The kobold hits you with a +2 short sword of protection. The magic dart hits the kobold. You kill the kobold! The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm barely misses you. The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You are out of magic! You are out of magic! You are out of magic! You tentacle-slap the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. You kill the endoplasm! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......... .....# #.# ..##.# ### #.# ∩....# #.. #.# ..#..# #.# #.### .#...# #.# # #... .#..#####.###.##..# .......##...#..)..# ..#......##.# #@# ..#.##.#.##.# #.# #.#.##.#.##.####.# #.#.##.#.##......# ..#....#.######..# ########.. #### ..# #.# ... There were no monsters in sight! Vanquished Creatures Terence (D:2) An adder (D:2) 2 worms (D:2) A dart slug (D:2) 4 endoplasms 2 giant cockroaches (D:1) 4 goblins 3 hobgoblins (D:1) 7 jackals (D:1) 3 kobolds 2 quokkas (D:1) 2 ball pythons (D:1) 3 bats 2 frilled lizards (D:1) 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 100 | D:1 | Entered explore mode. 190 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 617 | D:1 | Reached XP level 3. HP: 7/21 MP: 1/6 1191 | D:2 | Noticed Terence 1191 | D:2 | Found Hidetz's General Store. 1198 | D:2 | Killed Terence 1199 | D:2 | Reached XP level 4. HP: 9/27 MP: 0/8 1280 | D:2 | Found Orymn's Weapon Emporium. 1576 | D:2 | Found Humop's Antique Weapon Shop. 1584 | D:2 | Found Yzaczom's Weapon Shop. 1707 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic D:2: layout_basic, serial_shops, shop, shop, shop_coins, shop, uniq_terence, uniq_crazy_yiuf_cottage, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.1 Spellcasting | 3 | 3.1 Dodging | | 2.2 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 25 | 5 || 30 Tentacles | 9 | 2 || 11 Constrict | 7 | 2 || 9 Cast: Magic Dart | 46 | 35 || 81 Use: Scroll | 4 | || 4 Armour: Skin | 7 | || 7 Dodge: Dodged | 17 | 6 || 23