Dungeon Crawl Stone Soup version 0.30.2 (webtiles) character file. Game seed: 6327768318407636707 57 sigtrap the Magician (level 4, -3/31 HPs) Began as a Djinni Conjurer on Jan 31, 2024. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (654 turns). sigtrap the Magician (Djinni Conjurer) Turns: 654, Time: 00:01:36 Health: -3/31 AC: 3 Str: 6 XL: 4 Next: 18% Gold: 73 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Armour a - a +1 robe (worn) Scrolls c - a scroll of fog e - a scroll of vulnerability {unknown} g - a scroll of summoning {unknown} Potions b - 2 potions of degeneration d - a potion of attraction {unknown} f - 3 potions of berserk rage h - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d8 19% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 19% 4 f - Necrotise Necr 88% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the bat! A bat is nearby! The magic dart hits the bat. The bat is severely wounded. A bat is nearby! A bat is nearby! The magic dart hits the bat. You kill the bat! Sigmund and a quokka come into view. A kobold comes into view. It is wielding a +0 dagger. You see here a bat corpse. There are monsters nearby! There are monsters nearby! The magic dart hits the quokka. The quokka is severely wounded. The kobold shouts! Sigmund shouts! The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka. You kill the quokka! The kobold throws a stone. The stone misses you. Sigmund casts a spell at you. You resist with some effort. The magic dart hits Sigmund but does no damage. A goblin comes into view. It is wielding a +0 club. The kobold throws a stone. The stone misses you. The magic dart hits the goblin. You kill the goblin! The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund laughs darkly. The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund hits you from afar with a +0 scythe! The magic dart hits Sigmund. Sigmund is moderately wounded. The magic dart hits the kobold. The kobold is moderately wounded. Sigmund hits you from afar with a +0 scythe! You die... ........... .......... .......... . ......... # ....... ..# )@..## ..# #.K.# ...#.. .. .#####@<### ...#.# ## ...........## #....###. ............####........ ............##.......### ........................ .......................# ......................#. ...................>.... .#..................... You could see Sigmund and a kobold. Vanquished Creatures An adder (D:2) A dart slug (D:1) 6 bats 4 endoplasms 2 giant cockroaches (D:1) 4 goblins 4 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:2) 3 quokkas 5 ball pythons 2 frilled lizards 6 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Djinni Conjurer began the quest for the Orb. 0 | D:1 | sigtrap set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 69 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 259 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 259 | D:1 | Learned a level 1 spell: Necrotise 313 | D:1 | Reached skill level 4 in Spellcasting 600 | D:2 | Reached XP level 4. HP: 20/31 MP: 0/0 645 | D:2 | Noticed Sigmund 654 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 67 | 23 || 90 Use: Scroll | 5 | || 5 Armour: Robe | 1 | || 1 Dodge: Dodged | 9 | 2 || 11