Dungeon Crawl Stone Soup version 0.32-a0-42-ga30500b4d3 (webtiles) character file. Game seed: 18423193252434007376 6 sigtrap the Magician (level 2, -3/21 HPs) Began as a Djinni Conjurer on Jan 31, 2024. Slain by a gnoll bouda ... wielding a +0 whip (8 damage) ... on level 4 of the Dungeon. The game lasted 00:00:37 (147 turns). sigtrap the Magician (Djinni Conjurer) Turns: 147, Time: 00:00:37 Health: -3/21 AC: 2 Str: 6 XL: 2 Next: 0% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: weakened, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes Level 0.0 Charms + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations Level 0.0 Transmutations + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d6 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the bat. You kill the bat! You have reached level 2! Found 3 stones. Found a stone staircase leading down. Your magical contamination has completely faded away. Found a dagger. There is a stone staircase leading down here. You fly downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found a scroll labelled ONURIDO JIFUME. There is a stone staircase leading up here. HP restored. There is a stone staircase leading up here. Found 7 gold pieces. You see here 7 gold pieces. You see here 7 gold pieces. 2 gnolls come into view. A gnoll is wielding a +2 flail of draining. The magic dart hits the gnoll but does no damage. The gnoll shouts! x2; You hear a shout! x2 A gnoll bouda comes into view. It is wielding a +0 whip. You hear a shout! The magic dart hits the gnoll. The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +0 flail. A gnoll comes into view. It is wielding a +0 club. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +2 flail of draining. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The searing ray hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you with a +2 flail of draining! The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda hits you with a +0 whip! You die... # #. #..#### #.gggg# ..#.##.##@# ##.#.#...#.### ...#.#...g...# ######.#.#...###.# .............# #.# .............# #.# ............####.# #...?............# #......#<..####### You could see a gnoll bouda and 4 gnolls. Vanquished Creatures 2 ball pythons (D:2) 3 bats A kobold (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Djinni Conjurer began the quest for the Orb. 0 | D:1 | sigtrap set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 93 | D:3 | Reached XP level 2. HP: 18/21 MP: 0/0 147 | D:4 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic D:2: layout_loops_ring, serial_shops, shop, st_stairs_6, uniq_terence D:3: minmay_evil_eye, layout_basic, minmay_gold_behind_fungi D:4: layout_basic, portal_sewer_entry_d, small_statue_intersection, st_stairs_5, uniq_robin, uniq_blork_the_orc, uniq_grinder Action || total ---------------------------++------- Cast: Magic Dart || 10 Searing Ray || 1 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 146 | 146 | 0 | 0 | 108 | 4 | 36.5 | Dungeon | 146 | 146 | 0 | 0 | 108 | 4 | 36.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 82 daAuts D:4: 45 daAuts D:3: 15 daAuts D:1: 2 daAuts