Dungeon Crawl Stone Soup version 0.32-a0-42-ga30500b4d3 (webtiles) character file. Game seed: 10058888491593103326 190 sigtrap the Magician (level 6, 34/40 HPs) *EXPLORE* Began as a Djinni Conjurer on Jan 31, 2024. Quit the game on level 6 of the Dungeon. The game lasted 00:01:10 (291 turns). sigtrap the Magician (Djinni Conjurer) Turns: 291, Time: 00:01:10 Health: 34/40 AC: 2 Str: 6 XL: 6 Next: 1% Gold: 0 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.5 Spellcasting + Level 5.5 Conjurations + Level 5.5 Hexes Level 0.0 Charms + Level 5.5 Summonings + Level 5.5 Necromancy + Level 5.5 Translocations Level 0.0 Transmutations + Level 5.5 Fire Magic + Level 5.5 Ice Magic + Level 5.5 Air Magic + Level 5.5 Earth Magic + Level 5.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 11% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 11% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Lesser Beckoning Tloc 58% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc barely misses you. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You finish channelling your searing ray. Things that are here: a +0 short sword; a +0 club; an orc corpse Things that are here: a +0 club; an orc corpse Found a scroll labelled YMEDGH APPAKARE. Found a stone staircase leading up. There is a stone staircase leading up here. HP restored. Found a club. A hound comes into view. The hound barks! Found 13 gold pieces. The searing ray misses the hound. (Press . to maintain the ray.) The hound barely misses you. The searing ray hits the hound. The hound is lightly wounded. The hound closely misses you. x2 The searing ray hits the hound! The hound is heavily wounded. The hound bites you but does no damage. The searing ray misses the hound. You finish channelling your searing ray. The hound barely misses you. The hound bites you but does no damage. The searing ray hits the hound. The hound is almost dead. (Press . to maintain the ray.) The hound bites you. The searing ray hits the hound! You kill the hound! You have reached level 6! Found a large bone ring. Found 19 gold pieces. Found 19 gold pieces. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...###.####.####..#.#.#.# ..........#.# #........# ...###.##.#.# #......### . #......# ###...## #####.##### .!.# #.........# .# ............# ..# .#..........####...### #............@....... #.................... #.....$...........$.$ ...........####...### ##.........# ...# #.........# ...# .#=#.##.## ..# ..#. #. ..# There were no monsters in sight! Vanquished Creatures An ice beast (D:6) A hound (D:6) A jelly (D:4) 2 adders (D:3) A ribbon worm (D:4) 4 orcs (D:6) 3 endoplasms 2 quokkas 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Djinni Conjurer began the quest for the Orb. 0 | D:1 | sigtrap set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Entered explore mode. 14 | D:3 | Reached XP level 2. HP: 18/21 MP: 0/0 46 | D:3 | Reached XP level 3. HP: 7/25 MP: 0/0 46 | D:3 | Learned a level 1 spell: Shock 66 | D:3 | Found a shadowy altar of Dithmenos. 95 | D:4 | Splashed by a jelly's acid (7 damage) 98 | D:4 | Reached XP level 4. HP: 29/31 MP: 0/0 135 | D:4 | You are sucked into a shaft and drop 2 floors! 138 | D:6 | Noticed an ice beast 146 | D:6 | Slain by an ice beast (5 damage) 148 | D:6 | Slain by an ice beast (19 damage) 152 | D:6 | Killed an ice beast 153 | D:6 | Reached skill level 5 in Spellcasting 153 | D:6 | Reached skill level 5 in Conjurations 153 | D:6 | Reached skill level 5 in Hexes 153 | D:6 | Reached skill level 5 in Summonings 153 | D:6 | Reached skill level 5 in Necromancy 153 | D:6 | Reached skill level 5 in Translocations 153 | D:6 | Reached skill level 5 in Fire Magic 153 | D:6 | Reached skill level 5 in Ice Magic 153 | D:6 | Reached skill level 5 in Air Magic 153 | D:6 | Reached skill level 5 in Earth Magic 153 | D:6 | Reached skill level 5 in Alchemy 153 | D:6 | Reached XP level 5. HP: 18/35 MP: 0/0 153 | D:6 | Learned a level 2 spell: Lesser Beckoning 282 | D:6 | Reached XP level 6. HP: 32/40 MP: 0/0 291 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_loops_ring D:2: layout_rooms, basic_altar, serial_shops, nicolae_shop_crystal D:3: cheibrodos_greedy_goblins, layout_loops_corners, lemuel_tele_altar, dancing_weapons_uskayaw, vehumet_statue, uniq_natasha D:4: layout_loops_cross, amcnicky_altar_gilded, serial_shops, shop, nicolae_shop_i_like_small_books_too, hangedman_decor_growths D:6: layout_loops_cross, overflow_temple_1_default, general_overflow_altar, minmay_temple_entry_fiery, kennysheep_windowed_goal Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.5 Conjurations | 4 5 | 5.5 Hexes | 4 5 | 5.5 Summonings | 4 5 | 5.5 Necromancy | 4 5 | 5.5 Translocations | 4 5 | 5.5 Fire Magic | 4 5 | 5.5 Ice Magic | 4 5 | 5.5 Air Magic | 4 5 | 5.5 Earth Magic | 4 5 | 5.5 Alchemy | 4 5 | 5.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 16 | 19 || 35 Searing Ray | | 5 || 5 Armour: Robe | 4 | 11 || 15 Dodge: Dodged | 4 | 15 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 290 | 281 | 9 | 0 | 184 | 5 | 58.0 | Dungeon | 290 | 281 | 9 | 0 | 184 | 5 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 155 daAuts D:3: 80 daAuts D:4: 43 daAuts D:2: 7 daAuts D:1: 2 daAuts