Seeded DCSS version 0.30.2 (webtiles) character file. Game seed: 4473684265891393308 (custom seed) 2 sigtrap the Conjurer (level 1, 11/11 HPs) *EXPLORE* Began as an Octopode Conjurer on Feb 22, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (43 turns). sigtrap the Conjurer (Octopode Conjurer) Turns: 43, Time: 00:00:11 Health: 11/11 AC: 1 Str: 6 XL: 1 Next: 40% Magic: 3/3 EV: 13 Int: 20 God: Gold: 4 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Potions a - a potion of magic b - 3 potions of attraction {unknown} Skills: + Level 2.0 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The quokka barely misses you. The kobold hits you but does no damage. You barely miss the kobold. The kobold is moderately wounded. You constrict the kobold. The quokka completely misses you. The kobold misses you. You tentacle-slap the kobold. The kobold is severely wounded. You constrict the kobold. You kill the kobold! The quokka bites you. The quokka barely misses you. The ball python misses you. x2 You barely miss the ball python. You grab the ball python. You constrict the ball python. The quokka closely misses you. The ball python barely misses you. The ball python completely misses you. You tentacle-slap the ball python but do no damage. The ball python is moderately wounded. You constrict the ball python. The quokka closely misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. You tentacle-slap the ball python. You kill the ball python! The quokka bites you. You tentacle-slap the quokka. You grab the quokka. The quokka is lightly wounded. You constrict the quokka, but do no damage. The quokka closely misses you. You tentacle-slap the quokka but do no damage. The quokka is lightly wounded. You constrict the quokka, but do no damage. The quokka closely misses you. The quokka bites you. You tentacle-slap the quokka. The quokka is moderately wounded. You constrict the quokka. The quokka closely misses you. You tentacle-slap the quokka but do no damage. Your squeeze misses the quokka. The quokka is heavily wounded. You constrict the quokka, but do no damage. The quokka bites you. Die? Thought so. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...#....#...... ..........#...##### ..#.#.#.#...#..#..# ..............##..### .#..#.<.#..#...#....# .............=##..#.# #...#.#.#.#....#...# ..#...........##)r# ....#....#.....#@## ......#.......##..## ........#......##..# ..............##..#...... .#.#.#.#.#.#.#...###.#### ##############.### .# ...# # ##.## #. You could see a quokka. Vanquished Creatures A ball python (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Entered explore mode. 32 | D:1 | Slain by a quokka (2 damage) 42 | D:1 | Slain by a quokka (3 damage) 43 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_ring, minmay_ruptured Action || total ---------------------------++------- Melee: Unarmed || 15 Constrict || 3 Tentacles || 2 Stab: Sleeping || 1 Armour: Skin || 1 Dodge: Dodged || 17