Seeded DCSS version 0.30.2 (webtiles) character file. Game seed: 11099440407121346135 (custom seed) 1 sigtrap the Ducker (level 1, 10/10 HPs) Began as a Felid Monk on Feb 28, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (55 turns). sigtrap the Ducker (Felid Monk) Turns: 55, Time: 00:00:26 Health: 10/10 AC: 1 Str: 7 XL: 1 Next: 16% Magic: 2/2 EV: 19 Int: 11 God: Gold: 0 SH: 0 Dex: 18 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of fear {unknown} d - a scroll of amnesia {unknown} Potions a - a potion of ambrosia c - 2 potions of degeneration {unknown} Skills: + Level 3.0 Fighting + Level 4.0 Dodging + Level 0.2 Stealth + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Options error: Bad object type '♦' for autopickup. (~/.crawlrc:13) Welcome, sigtrap the Felid Monk. Game seed: 11099440407121346135 (custom seed) Press ? for a list of commands and other information. Found 3 stones. Found a staircase leading out of the dungeon. Found 2 gold pieces. Found a scroll labelled ZEFAKO WODUNT. b - a scroll labelled ZEFAKO WODUNT A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! Found 19 gold pieces and 2 pink potions. Found a pair of gloves and a dented bone amulet. Found a stone staircase leading down. A frilled lizard comes into view. c - 2 pink potions A goblin comes into view. It is wielding a +0 dagger. Found a scroll labelled BIMUGO OMAATOBB. Found 4 boomerangs. Found a faded altar of an unknown god. Found a coppery potion. The goblin barely misses you. You completely miss the goblin. You closely miss the goblin. The goblin misses you. You scratch the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin is severely wounded. The goblin completely misses you. You scratch the goblin. You kill the goblin! You see here a +0 dagger. d - a scroll labelled BIMUGO OMAATOBB There is a faded altar of an unknown god here. This altar belongs to (a) Dithmenos, (b) Ignis or (c) Wu Jian, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### ###..@..### ####.........### ...............#### ...............!..# ....###..)......... ..# #.....###.. # #.......### ............# ...(.###.#.## There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Felid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 39 | D:1 | Found a faded altar of an unknown god. 55 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_rooms, hellmonk_ecumenical_altar_zigzags Action || total ---------------------------++------- Melee: Unarmed || 5 Dodge: Dodged || 3