Seeded DCSS version 0.30.2 (webtiles) character file. Game seed: 8829624732659283614 (custom seed) 1 sigtrap the Sneak (level 1, 9/9 HPs) *EXPLORE* Began as a Spriggan Conjurer on Mar 7, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (25 turns). sigtrap the Sneak (Spriggan Conjurer) Turns: 25, Time: 00:00:16 Health: 9/9 AC: 2 Str: 3 XL: 1 Next: 16% Magic: 3/5 EV: 17 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 3.0 Stealth + Level 2.7 Spellcasting + Level 3.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 7% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Fulminant Prism Conj/Hex 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Options error: Bad object type '♦' for autopickup. (~/.crawlrc:13) Welcome, sigtrap the Spriggan Conjurer. Game seed: 8829624732659283614 (custom seed) Press ? for a list of commands and other information. Found two stairs. You open the door. There is an open door here. An endoplasm comes into view. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The magic dart hits the endoplasm but does no damage. The endoplasm is moderately wounded. The endoplasm jiggles. The magic dart hits the endoplasm. You kill the endoplasm! Your Conjurations skill increases to level 3! Found Iraih's Armour Shoppe. There is an entrance to Iraih's Armour Shoppe here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ... #.. #.# #.# #@# #.# #.# #######.# ........## ##.####..## ##..## ##..## ##..## There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 17 | D:1 | Found Iraih's Armour Shoppe. 25 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_ring, serial_shops, shop, serial_bayou_pond_b Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.0 Dodging | | 2.6 Stealth | | 3.0 Spellcasting | | 2.7 Action || total ---------------------------++------- Cast: Magic Dart || 3