Dungeon Crawl Stone Soup version 0.30.2 (webtiles) character file. Game seed: 1810306032748213353 38 sigtrap the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Apr 26, 2024. Slain by a gnoll ... wielding a +0 halberd (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:10 (856 turns). sigtrap the Magician (Djinni Conjurer) Turns: 856, Time: 00:01:11 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 65% Gold: 43 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of identify {unknown} Potions b - 2 potions of curing {unknown} c - 2 potions of degeneration {unknown} d - 2 potions of flight {unknown} e - a potion of heal wounds {unknown} f - a potion of attraction {unknown} g - a potion of magic {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 6% 3 d - Fulminant Prism Conj/Hex 10% 3d8 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Necrotise Necr 84% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The kobold is moderately wounded. The magic dart hits the kobold. You kill the kobold! 2 gnolls come into view. The gnoll shouts! x2 A gnoll comes into view. It is wielding a +0 halberd. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! There are monsters nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll throws a throwing net. The throwing net misses you. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is almost dead. The magic dart hits the gnoll. You kill the gnoll! The gnoll misses you. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. The gnoll misses you. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd! You don't have enough health to cast this spell. You don't have enough health to cast this spell. You don't have enough health to cast this spell. You don't have enough health to cast this spell. The gnoll barely misses you. The gnoll hits you with a +0 halberd. You die... #..# #. #..# ## #.# ##..# .......... .... ##..#.#.##.####..## ..............#... ##..#.#.##.##.#gg# .........#.##.##@# #.............)(# ##..#.#.##.##.#### ...)...........# ..#.#.#.##.##..# ........##.##....# ....#.#.##.##..... .#..#.#.##.##..### ...........##..# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 3 ball pythons (D:1) 4 bats 3 giant cockroaches 3 goblins (D:1) 4 hobgoblins A frilled lizard (D:1) 3 kobolds 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sigtrap the Djinni Conjurer began the quest for the Orb. 0 | D:1 | sigtrap set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 156 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 555 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 555 | D:1 | Learned a level 1 spell: Necrotise 796 | D:2 | Reached skill level 4 in Spellcasting 855 | D:2 | HP: 1/25 [gnoll/+0 halberd (10)] 856 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_b D:2: layout_basic, basic_altar, wander_ebering_terrifying_dragon_lair Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 56 Use: Scroll || 1 Armour: Robe || 3 Dodge: Dodged || 9