Dungeon Crawl Stone Soup version 0.33-a0-52-g7029d3762f (webtiles) character file.

Game seed: 2915537580991564511

489 sigtrap the Ducker (level 7, 0/51 HPs)
             Began as a Djinni Hedge Wizard on Sept 8, 2024.
             Was an Initiate of Ashenzari.
             Slain by a water moccasin zombie (7 damage)
             ... in an ossuary.
             The game lasted 00:12:00 (2787 turns).

sigtrap the Ducker (Djinni Hedge Wizard)            Turns: 2787, Time: 00:12:00

Health: 0/51       AC:  3    Str:  9      XL:     7   Next: 36%
Gold:   94         EV: 12    Int: 16 (18) God:    Ashenzari [......]
                   SH:  0    Dex:  9 (12)

rFire   + + +        a - staff "Cursed Inaction" (curse) {Conj, Fort, Comp} (curse)
rCold   . . .        (no shield)
rNeg    . . .        b - +1 robe
rPois   ∞            c - +0 hat
rElec   .            e - scarf {rC+ rF+}
rCorr   .            (no gloves)
SInv    .            (boots unavailable)
Will    .....        (no amulet)
Stlth   +            (no ring)
HPRegen 0.28/turn    (no ring)

%: infuse magic (-1 HP)
@: flying
A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate
caster, HP casting, extra vitality 1
a: Renounce Religion, Curse Item, Shatter the Chains


You were in an ossuary.
You worshipped Ashenzari.
Ashenzari was noncommittal.
You visited 1 branch of the dungeon, and saw 4 of its levels.
You also visited: Ossuary.

You collected 94 gold pieces.

Inventory:

Missiles
 i - 2 curare-tipped darts
 l - 11 stones
Armour
 b - a +1 robe (worn)
 c - a +0 hat (worn)
 e - a scarf of resistance (worn)
Magical Staves
 a - the cursed staff "Cursed Inaction" (weapon) {Conj, Fort, Comp}
   (You found it on level 1 of the Dungeon)   
   
   [staff of conjuration]
   
   Base accuracy: +5  Base damage: 5  Base attack delay: 1.2
   This weapon's minimum attack delay (0.6) is reached at skill level 12.
   
   Conj:       It increases the power of your Conjurations spells.
   
   It falls into the 'Staves' category. It is a one-handed weapon.
   It has a curse which improves the following skills:
   Fortitude: Armour and Shields.
   Companions: Summonings and Necromancy.
Wands
 q - a wand of flame (8)
Scrolls
 d - a scroll of revelation
 j - a scroll of blinking {unknown}
 k - a scroll of enchant armour
 m - a scroll of identify
 n - a scroll of immolation {unknown}
 p - a scroll of noise {unknown}
 r - a scroll of summoning {unknown}
Potions
 g - a potion of resistance


   Skills:
 - Level 3.9 Fighting
 + Level 0.5 Staves
 - Level 5.0 Dodging
 - Level 1.5 Stealth
 - Level 4.8 Spellcasting
 - Level 4.8 Conjurations
 - Level 4.8 Hexes
 - Level 4.8(5.2) Summonings
 - Level 4.8(5.2) Necromancy
 - Level 4.8 Translocations
 - Level 4.8 Fire Magic
 - Level 4.8 Ice Magic
 - Level 4.8 Air Magic
 - Level 4.8 Earth Magic
 - Level 4.8 Alchemy


You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       2%          1
b - Blink                 Tloc           38%        N/A       3%          2
c - Call Imp              Summ           40%        N/A       2%          2
d - Grave Claw            Necr           40%        2d9       2%          2
e - Mephitic Cloud        Conj/Alch/Air  28%        N/A       6%          3
f - Foxfire               Conj/Fire      100%       2x1d9     2%          1
g - Momentum Strike       Conj/Tloc      56%        3d9       3%          2
h - Ensorcelled Hibernat  Hex/Ice        38%        N/A       3%          2

Your spell library was empty.

Dungeon Overview and Level Annotations

Branches:
Dungeon (4/15)            Ossuary (1/1)             
Temple: D:4-7       

Altars:
Ashenzari

Annotations:
D:2 1 runed translucent door, Crazy Yiuf
D:4 Dowan, Natasha


Innate Abilities, Weirdness & Mutations

You are immune to sickness and miasma.
You are immune to poison.
Your flesh is very heat resistant. (rF++)
You are vulnerable to cold. (rC-)
You float through the air rather than walking.
You learn spells naturally, not from books.
Your magical power is your life essence.
You have superior vitality. (+4 MHP)

Message History

The water moccasin zombie bites you.
You barely miss the water moccasin zombie.
The water moccasin zombie is moderately damaged.
The water moccasin zombie bites you.
You hit the water moccasin zombie but do no damage.
The water moccasin zombie is moderately damaged.
The water moccasin zombie barely misses you.
You hit the water moccasin zombie.
The water moccasin zombie is moderately damaged.
The water moccasin zombie bites you. x2
You feel a surge of power!
The magic dart hits the water moccasin zombie!
The water moccasin zombie is heavily damaged.
The water moccasin zombie bites you.
You feel a surge of power!
The magic dart hits the water moccasin zombie.
The water moccasin zombie is heavily damaged.
The water moccasin zombie bites you but does no damage.
You feel a surge of power!
The magic dart hits the water moccasin zombie.
The water moccasin zombie is heavily damaged.
The water moccasin zombie closely misses you.
You feel a surge of power!
The magic dart hits the water moccasin zombie.
The water moccasin zombie is severely damaged.
The water moccasin zombie bites you.
The water moccasin zombie bites you but does no damage.
You feel a surge of power!
The magic dart hits the water moccasin zombie.
The water moccasin zombie is almost destroyed.
The water moccasin zombie bites you but does no damage.
You feel a surge of power!
The magic dart hits the water moccasin zombie.
The water moccasin zombie is almost destroyed.
The water moccasin zombie closely misses you.
You feel a surge of power!
The magic dart hits the water moccasin zombie.
The water moccasin zombie is almost destroyed.
The water moccasin zombie bites you!
You die...

             #...#
             #...#
             #)###
             #...#
             #...#
             #...#
             #...#
################'#
+.ZZZ@...'...#...#
#.ZZ#....#...#...#
#.. #....#...'...#
##  ##############


You could see 2 water moccasin zombies, 2 gnoll zombies and an orc zombie.

Vanquished Creatures
  Sigmund (D:3)
  A water moccasin zombie (Ossuary)
  A burial acolyte (Ossuary)
  Ijyb (D:3)
  Jessica (D:2)
  Natasha (D:4)
  4 gnolls (D:2)
  3 adders (D:2)
  An adder zombie (Ossuary)
  2 dart slugs
  An orc (D:4)
  9 bats
  6 endoplasms
  5 gnoll zombies (Ossuary)
  7 goblins
  10 hobgoblins
  6 kobolds
  2 quokkas (D:2)
  7 ball pythons
  3 frilled lizards (D:1)
  4 jackal zombies (Ossuary)
  2 orc zombies (Ossuary)
  4 rats
82 creatures vanquished.

Vanquished Creatures (others)
  4 foxfires (D:3)
4 creatures vanquished.

Grand Total: 86 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | sigtrap the Djinni Hedge Wizard began the quest for the
                  | Orb.
     0 | D:1      | sigtrap set off with the following spells memorised: Magic
                  | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 0/0
   132 | D:1      | Reached XP level 2. HP: 17/22 MP: 0/0
   243 | D:1      | Reached skill level 1 in Fighting
   365 | D:1      | Reached XP level 3. HP: 1/27 MP: 0/0
   365 | D:1      | Learned a level 1 spell: Foxfire
   507 | D:1      | Found a faded altar of an unknown god.
   515 | D:1      | Prayed at the altar of an unknown god.
   515 | D:1      | Became a worshipper of Ashenzari the Shackled
  1210 | D:2      | Noticed Jessica
  1215 | D:2      | Killed Jessica
  1216 | D:2      | Reached skill level 3 in Dodging
  1216 | D:2      | Reached XP level 4. HP: 11/33 MP: 0/0
  1487 | D:2      | Reached XP level 5. HP: 31/38 MP: 0/0
  1487 | D:2      | Learned a level 2 spell: Momentum Strike
  1794 | D:2      | Found a runed translucent door.
  1795 | D:2      | Noticed Crazy Yiuf
  1905 | D:3      | Noticed Sigmund
  1910 | D:3      | Killed Sigmund
  1911 | D:3      | Reached skill level 4 in Dodging
  1911 | D:3      | Reached XP level 6. HP: 41/46 MP: 0/0
  2117 | D:3      | Noticed Ijyb
  2131 | D:3      | Killed Ijyb
  2442 | D:4      | Noticed Dowan
  2448 | D:4      | Noticed Natasha
  2454 | D:4      | Killed Natasha
  2472 | D:4      | Reached XP level 7. HP: 48/50 MP: 0/0
  2472 | D:4      | Learned a level 2 spell: Ensorcelled Hibernation
  2481 | D:4      | Noticed Natasha
  2482 | D:4      | Found a sand-covered staircase.
  2487 | Ossuary  | Entered an ossuary
  2557 | Ossuary  | Reached skill level 5 in Dodging
  2787 | Ossuary  | Slain by a water moccasin zombie

Illustrated notes

Levels and vault maps discovered:
D:1:      reono_arrival_forest_river, layout_loops_ring,
          hellmonk_ecumenical_altar_heavens_door, serial_bayou_pond_d
D:2:      layout_basic, chequers_big_river, uniq_jessica,
          uniq_crazy_yiuf_cottage
D:3:      layout_basic, hex_medium, uniq_ijyb, uniq_sigmund
D:4:      layout_loops_corners, dancing_weapons_uskayaw,
          biasface_ghost_orc_armoury, enter_ossuary_2,
          wad_floor_pattern_untrapped, uniq_natasha, uniq_menkaure, uniq_duvessa
Ossuary:  ossuary_tomb_2

Skill      XL: |  1  2  3  4  5  6  7 |
---------------+----------------------+-----
Fighting       |     1     2  3       |  3.9
Dodging        |        3     4     5 |  5.0
Spellcasting   |           4          |  4.8
Conjurations   |           4          |  4.8
Hexes          |           4          |  4.8
Summonings     |           4          |  4.8
Necromancy     |           4          |  4.8
Translocations |           4          |  4.8
Fire Magic     |           4          |  4.8
Ice Magic      |           4          |  4.8
Air Magic      |           4          |  4.8
Earth Magic    |           4          |  4.8
Alchemy        |           4          |  4.8
Staves         |                      |  0.5
Stealth        |                      |  1.5

Action                     |  1- 3 |  4- 6 |  7- 9 || total
---------------------------+-------+-------+-------++-------
  Melee: Staff             |       |     6 |    84 ||    90
   Cast: Magic Dart        |    82 |    84 |    11 ||   177
         Momentum Strike   |       |     3 |       ||     3
         Foxfire           |       |     2 |       ||     2
         Grave Claw        |       |       |     1 ||     1
 Invoke: Curse Item        |     1 |     1 |       ||     2
         Shatter the Chain |     1 |       |       ||     1
  Evoke: Wand              |       |       |    13 ||    13
    Use: Scroll            |     5 |     4 |       ||     9
         Potion            |       |       |     3 ||     3
 Armour: Robe              |     6 |    10 |    43 ||    59
         Skin              |       |       |    42 ||    42
  Dodge: Dodged            |     7 |    15 |    31 ||    53

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   2803 |   2691 |    112 |    204 |   1956 |   5 |  560.6 |
       Dungeon |   2487 |   2375 |    112 |    204 |   1773 |   4 |  621.8 |
       Ossuary |    316 |    316 |      0 |      0 |    183 |   1 |  316.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 1082 daAuts
     D:2: 812 daAuts
     D:3: 547 daAuts
 Ossuary: 316 daAuts
     D:4: 44 daAuts