Dungeon Sprint DCSS version 0.27-a0-1181-g5f64966fcc (webtiles) character file. Game seed: 9413549676975022300 23 silentkaos13 the Magician (level 2, -3/20 HPs) Began as a Demonspawn Hedge Wizard on May 18, 2021. Slain by an ogre ... wielding a +0 giant spiked club (23 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:00 (317 turns). silentkaos13 the Magician (Demonspawn Hedge Wizard) Turns: 317, Time: 00:01:01 Health: -3/20 AC: 2 Str: 10 XL: 2 Next: 72% Magic: 3/8 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated A: antennae 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: + Level 0.4 Fighting + Level 2.5 Dodging - Level 2.3 Stealth + Level 5.2 Spellcasting + Level 1.3 Conjurations * Level 1.0 Summonings + Level 0.8 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Call Imp Summ 7% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 17% 2 Slow Hex 3% N/A 24% 2 Conjure Flame Conj/Fire 5% 6-21 36% 3 Mephitic Cloud Conj/Pois/Air 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History You start resting. You recover from your berserk rage. You start resting. Magic restored. You start resting. HP restored. Memorise Call Imp, consuming 2 spell levels and leaving 8? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. You swap places. Your crimson imp blinks! Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A shadowy apparition takes form in the air. The ogre misses you. Your crimson imp blinks! Your shadow imp completely misses the ogre. There is an open door, spattered with blood here. Things that are here: a +0 club; a +0 ring mail; the goblin skeleton of Ijyb Your shadow imp hits the ogre. Your shadow imp gestures at the ogre. The ogre writhes in agony. The ogre closely misses your crimson imp. Your crimson imp hits the ogre. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#5.'..# #..O5.#..+ #.@#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre (ally target), a friendly crimson imp (summoned) and a friendly shadow imp (summoned). Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | silentkaos13 the Demonspawn Hedge Wizard began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D | Noticed Ijyb 11 | D | Killed Ijyb 12 | D | Reached skill level 5 in Spellcasting 12 | D | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 12 | D | Reached XP level 2. HP: 2/20 MP: 0/8 306 | D | Learned a level 2 spell: Call Imp 309 | D | Noticed an ogre 317 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.5 Stealth | 2 | 2.3 Spellcasting | 5 | 5.2 Fighting | | 0.4 Conjurations | | 1.3 Summonings | | 1.0 Translocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 3 Call Imp || 2 Use: Potion || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 326 | 326 | 0 | 298 | 0 | 1 | 326.0 | Dungeon | 326 | 326 | 0 | 298 | 0 | 1 | 326.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 326 daAuts