Dungeon Sprint DCSS version 0.27-a0-1186-g8b4daa1eef (webtiles) character file. Game seed: 17835706095038093172 0 silentkaos13 the Poker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on May 19, 2021. Slain by Ijyb ... wielding a +0 dagger (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:03 (13 turns). silentkaos13 the Poker (Merfolk Gladiator) Turns: 13, Time: 00:00:04 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 2.1 Fighting + Level 4.4 Polearms + Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, silentkaos13 the Merfolk Gladiator. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 dagger and carrying a wand of digging (5). Ijyb shouts! There is an open door here. You closely miss Ijyb. Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. Ijyb hits you with a +0 dagger. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you but does no damage. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb barely misses you. You hit Ijyb. Ijyb is moderately wounded. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 dagger. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you but does no damage. You hit Ijyb. Ijyb is moderately wounded. Ijyb barely misses you. You hit Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. You hit Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You die... ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | silentkaos13 the Merfolk Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed Ijyb 13 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Trident || 11 Armor: Leather armour || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts