Dungeon Crawl Stone Soup version 0.30-a0-1157-g2cc9ac7196 (webtiles) character file. Game seed: 1505661307632105853 7 sillyenderman the Magician (level 2, -2/18 HPs) Began as an Octopode Hedge Wizard on Apr 24, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:32 (251 turns). sillyenderman the Magician (Octopode Hedge Wizard) Turns: 251, Time: 00:02:33 Health: -2/18 AC: 1 Str: 9 XL: 2 Next: 0% Magic: 6/6 EV: 13 Int: 16 God: Gold: 4 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Potions c - a potion of magic Skills: + Level 0.4 Fighting + Level 2.1 Dodging + Level 2.6 Stealth + Level 3.2 Spellcasting + Level 1.0 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 28% 2 Scorch Fire 4% 2d5 28% 2 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Flame Wave Conj/Fire 4% 2d5 83% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History An endoplasm comes into view. A rat comes into view. Found a book of Changes and a book of Flames. You completely miss the rat. You grab the rat. You constrict the rat. The endoplasm quivers. The endoplasm freezes you. You are frozen. The rat misses you. You hit the rat. You kill the rat! The endoplasm hits you. You have reached level 2! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. Your squeeze misses the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. The endoplasm attacks as you move away! The endoplasm barely misses you. The endoplasm attacks as you move away! The endoplasm misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as you move away! The endoplasm closely misses you. The endoplasm misses you. The endoplasm attacks as you move away! The endoplasm misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as you move away! The endoplasm closely misses you. The endoplasm attacks as you move away! The endoplasm misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ....##..#.#..###...........# ##..#.#.#.#.#.##....######## ....#..#...#..##......(.# ...####.....####........# ##.'.....<.....+........# #######.....#######.....# #..#...#..# #.....# #.#.#.#.#.#####†....# ##..#.#..###@J......# ####.#####..######## #'##....## #....#### ###### You could see an endoplasm. Vanquished Creatures A ball python (D:1) A bat (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sillyenderman the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 221 | D:1 | Reached XP level 2. HP: 8/18 MP: 6/6 251 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic Action || total ---------------------------++------- Melee: Dagger || 15 Constrict || 5 Tentacles || 3 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 251 | 241 | 10 | 0 | 0 | 1 | 251.0 | Dungeon | 251 | 241 | 10 | 0 | 0 | 1 | 251.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 251 daAuts