Dungeon Sprint DCSS version 0.29-a0-270-g1586fc07ea (webtiles) character file. Game seed: 7224895861115509596 0 sirJeffrey23 the Skirmisher (level 1, -1/24 HPs) Began as an Ogre Monk on Mar 7, 2022. Slain by Ijyb ... wielding a +0 dagger (3 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:10 (31 turns). sirJeffrey23 the Skirmisher (Ogre Monk) Turns: 31, Time: 00:00:11 Health: -1/24 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) @: on berserk cooldown, slowed, very slow A: large, unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of ambrosia d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 4.0 Fighting + Level 2.6 Maces & Flails + Level 2.6 Dodging + Level 1.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb zaps a wand. You resist with significant effort. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb closely misses you. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb completely misses you. You closely miss Ijyb. Ijyb is severely wounded. Ijyb closely misses you. Ijyb zaps a wand. You resist with significant effort. The now-empty wand crumbles to dust. Unknown command. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb closely misses you. x2 You closely miss Ijyb. Ijyb is severely wounded. Ijyb closely misses you. Ijyb barely misses you. Unknown command. You hit Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. You die... ####### #<.#@g+ #..'..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sirJeffrey23 the Ogre Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 24/24 MP: 1/1 2 | D | Noticed Ijyb 10 | D | Paralysed by Ijyb for 5 turns 19 | D | Paralysed by Ijyb for 3 turns 31 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Mace || 18 Use: Potion || 1 Armor: Robe || 3 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 36 | 0 | 0 | 0 | 1 | 36.0 | Dungeon | 36 | 36 | 0 | 0 | 0 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 36 daAuts