Dungeon Sprint DCSS version 0.29-a0-350-g7790a0e70a (webtiles) character file. Game seed: 6867764432923256701 5575 sirJeffrey23 the Carver (level 10, -3/95 HPs) Began as a Demigod Gladiator on Apr 23, 2022. Killed from afar by an acid dragon (4 damage) ... with a splash of acid ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:26 (1510 turns). sirJeffrey23 the Carver (Demigod Gladiator) Turns: 1510, Time: 00:05:27 Health: -3/95 AC: 34 Str: 15 XL: 10 Next: 21% Magic: 13/13 EV: 6 Int: 13 God: Gold: 0 SH: 0 Dex: 39 Spells: 9/9 levels left rFire . . . SeeInvis . G - +9 sword of Zonguldrok {reap} rCold . . . Faith . (no shield) rNeg . . . Spirit . M - +8 orange crystal plate armour {Archmagi, Int+3 Clar} rPois . Reflect . K - +4 helmet of the Stag {-Cast rElec Will++} rElec + Harm . S - +0 cloak {Stlth+} rCorr . Rampage . (no gloves) Will +++.. Archmagi + (no boots) Stlth .......... Clarity + V - amulet of regeneration HPRegen 0.25/turn NoTele + x - +6 ring of dexterity MPRegen 0.13/turn NoCast + y - +6 ring of dexterity @: studying Slings A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword G - the +9 sword of Zonguldrok (weapon) {reap} (You found it in the Dungeon) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet H - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. K - the +4 helmet of the Stag (worn) {-Cast rElec Will++} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. Will: It greatly increases your willpower. M - the +8 orange crystal plate armour (worn) {Archmagi, Int+3 Clar} (You found it in the Dungeon) Int: It affects your intelligence (+3). Clar: It protects you against confusion. S - a +0 cloak of stealth (worn) Jewellery s - the ring of Jeczaun {rF+ MP+9 Int+3 Dex-2} (You found it in the Dungeon) [ring of protection from fire] Int: It affects your intelligence (+3). Dex: It affects your dexterity (-2). rF: It protects you from fire. MP: It affects your magic capacity (+9). w - a ring of flight x - a +6 ring of dexterity (left hand) y - a +6 ring of dexterity (right hand) z - a +6 ring of intelligence A - a +6 ring of intelligence B - a +6 ring of strength C - a +6 ring of strength I - the ring of Othruenk {Fire Contam rPois Dex+2 Stlth+} (You found it in the Dungeon) [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. J - a +4 ring of protection O - the ring "Awuemnam" {rPois rF- rC+ rCorr Int+6} (You found it in the Dungeon) [ring of protection from cold] Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. P - a +6 ring of strength Q - the ring "Buoguwox" {rPois Will+ SInv} (You found it in the Dungeon) [ring of see invisible] rPois: It protects you from poison. SInv: It lets you see invisible. Will: It increases your willpower. R - a +6 ring of intelligence V - an amulet of regeneration (around neck) Wands D - a wand of mindburst (7) E - a wand of iceblast (3) F - a wand of acid (6) Scrolls k - 4 scrolls of blinking q - 4 scrolls of amnesia r - 7 scrolls of fog t - 5 scrolls of identify u - 2 scrolls of fear N - 4 scrolls of enchant armour T - 4 scrolls of enchant weapon U - a scroll of brand weapon Potions f - 8 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 2 potions of berserk rage l - 2 potions of brilliance m - a potion of invisibility n - 4 potions of resistance p - 5 potions of might Miscellaneous o - a box of beasts v - a lightning rod (4/4) L - a condenser vane Skills: + Level 11.1 Fighting + Level 14.5 Long Blades + Level 4.0 Throwing + Level 9.0 Armour + Level 8.5 Dodging + Level 5.6 Stealth + Level 5.6 Evocations You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 100% 1 Corpse Rot Necr/Air 0% N/A 100% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Passwall Tmut/Erth 0% N/A 100% 2 Scorch Fire 0% 2d5 100% 2 Static Discharge Conj/Air 0% N/A 100% 2 Sublimation of Blood Necr 0% N/A 100% 2 Confusing Touch Hex 0% N/A 100% 3 Dazzling Flash Conj/Hex 0% N/A 100% 3 Ignite Poison Fire/Tmut/Pois 0% N/A 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Swiftness Air 0% N/A 100% 3 Tukima's Dance Hex 0% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Passage of Golubria Tloc 0% N/A 100% 4 Petrify Tmut/Erth 0% N/A 100% 4 Sticky Flame Conj/Fire 0% 2d3 100% 4 Summon Lightning Spire Summ/Air 0% N/A 100% 4 Alistair's Intoxication Tmut/Pois 0% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Irradiate Conj/Tmut 0% 3d13 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Yara's Violent Unravell Hex/Tmut 0% 3d3 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Eringya's Noxious Bog Tmut/Pois 0% N/A 100% 6 Iron Shot Conj/Erth 0% 9d1 100% 6 Ozocubu's Refrigeration Ice 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You feel yourself speed up. Unknown command. You start resting. You recover from your berserk rage. You see here a +2 vorpal hunting sling. Your orc warrior zombie crumbles into dust! You pick up a book of Burglary and begin reading... You add the spells Passwall, Ensorcelled Hibernation and Swiftness to your library. You pick up a book of Debilitation and begin reading... You add the spells Slow, Vampiric Draining and Confusing Touch to your library. V - an amulet of regeneration You start putting on your amulet. You continue putting on your amulet of regeneration. x5 You finish putting on your amulet of regeneration. The amulet cannot attune itself to your injured body. V - an amulet of regeneration (around neck) There is a transporter here. Welcome to arena 11. You enter the transporter and appear at another place. 3 swamp dragons, a fire dragon and an acid dragon come into view. The swamp dragon roars deafeningly! x2; The fire dragon roars deafeningly! The acid dragon roars! You hear a roar! A steam dragon comes into view. A five-headed hydra comes into view. The swamp dragon moves out of view. Found five items. An ice dragon comes into view. You can't go up here! A swamp drake comes into view. The fire dragon bites your orc wizard zombie! The fire dragon claws your orc wizard zombie. The fire dragon closely misses your orc wizard zombie. An acid dragon comes into view. Your orc wizard zombie hits the fire dragon but does no damage. Found four items. The fire dragon breathes flames at you. The blast of flame hits you!!! * * * LOW HITPOINT WARNING * * * The acid dragon spits acid at you. The splash of acid hits you. You die... ▓...8©8. ▓..}[:[}. ▓..|...= ▓..[)[|)..▓...))=) ▓..D......▓....... ▓...Dk....▓....... ▓DDDDD....▓...))). ▓..ZD.....▓...).). ▓D........▓.▓.)... ▓@▓.....▓.▓....©.. ▓....©....▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓ You could see a fire dragon (ally target), an ice dragon, a five-headed hydra, 3 swamp dragons, a swamp drake, a steam dragon, 2 acid dragons and a friendly orc wizard zombie. Vanquished Creatures 2 mummy priests (D) A deep elf knight (D) A deep elf pyromancer (D) A deep elf zephyrmancer (D) A guardian mummy (D) 2 polar bears (D) Sigmund (D) A jumping spider (D) A fire elemental (D) 2 hell hounds (D) 3 orc warriors (D) Duvessa (D) 2 ice beasts (D) Blork the orc (D) 2 scorpions (D) 2 wights (D) Dowan (D) A quasit (D) Crazy Yiuf (D) 3 orc priests (D) Jessica (D) 3 orc wizards (D) 5 mummies (D) 2 orcs (D) A bat skeleton (D) 3 bat zombies (D) 3 ball python skeletons (D) A giant cockroach simulacrum (D) A jackal skeleton (D) A quokka skeleton (D) 51 creatures vanquished. Vanquished Creatures (collateral kills) A deep elf zephyrmancer (D) An adder skeleton (D) A ball python skeleton (D) 3 creatures vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sirJeffrey23 the Demigod Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 3/3 1 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 1 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 1 | D | Found the +10 dark maul {vorpal} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 1 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, Drain} 1 | D | Found the +5 sword of Power {vorpal} 1 | D | Found the +7 mace of Variability {chain chaos} 1 | D | Found the +7 Singing Sword {vorpal, sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 61 | D | Reached XP level 2. HP: 34/34 MP: 4/4 72 | D | Entered arena 2. 72 | D | Found a transporter. 78 | D | Reached skill level 3 in Long Blades 78 | D | Reached XP level 3. HP: 28/39 MP: 5/5 164 | D | Entered arena 3. 164 | D | Noticed a scorpion 164 | D | Noticed a scorpion 164 | D | Noticed a jumping spider 164 | D | Found a transporter. 175 | D | Killed a jumping spider 176 | D | Reached skill level 6 in Long Blades 176 | D | Reached skill level 5 in Dodging 176 | D | Reached skill level 1 in Stealth 176 | D | Reached XP level 4. HP: 15/48 MP: 6/6 176 | D | Reached XP level 5. HP: 17/53 MP: 7/7 178 | D | Reached skill level 7 in Long Blades 388 | D | Entered arena 4. 388 | D | Noticed an ice beast 388 | D | Noticed an ice beast 388 | D | Noticed a polar bear 388 | D | Noticed a polar bear 388 | D | Found a transporter. 391 | D | Killed an ice beast 392 | D | Reached XP level 6. HP: 62/62 MP: 8/8 393 | D | Killed a polar bear 394 | D | Reached skill level 8 in Long Blades 400 | D | Reached skill level 1 in Evocations 400 | D | Reached XP level 7. HP: 65/69 MP: 9/9 403 | D | Killed a polar bear 404 | D | Reached skill level 9 in Long Blades 409 | D | Got the Volume of Cloudy Clay 411 | D | Got the ring of Othruenk {Fire Contam rPois Dex+2 Stlth+} 505 | D | Entered arena 5. 505 | D | Found a transporter. 613 | D | Got the Almanac of the Entourage and Bewitchment 682 | D | Entered arena 6. 682 | D | Noticed a deep elf pyromancer 682 | D | Noticed a deep elf zephyrmancer 682 | D | Noticed a fire elemental 682 | D | Noticed a deep elf zephyrmancer 682 | D | Noticed a deep elf knight 682 | D | Found a transporter. 684 | D | Killed a fire elemental 688 | D | Killed a deep elf pyromancer 688 | D | Killed a deep elf zephyrmancer 689 | D | Reached skill level 11 in Long Blades 689 | D | Reached XP level 8. HP: 50/79 MP: 10/10 690 | D | Killed a deep elf knight 690 | D | Killed a deep elf zephyrmancer 691 | D | Reached skill level 10 in Fighting 691 | D | Reached skill level 12 in Long Blades 691 | D | Reached XP level 9. HP: 46/85 MP: 11/11 696 | D | Got the +4 helmet of the Stag {-Cast rElec Will++} 711 | D | Got the Reference Book on Flames 957 | D | Entered arena 7. 957 | D | Found the +8 orange crystal plate armour {Archmagi, Int+3 | Clar} 957 | D | Noticed a guardian mummy 957 | D | Noticed a mummy priest 957 | D | Noticed a mummy priest 960 | D | Killed a guardian mummy 961 | D | Found a transporter. 961 | D | Killed a mummy priest 962 | D | Reached skill level 13 in Long Blades 962 | D | Reached skill level 5 in Stealth 962 | D | Noticed a flayed ghost 963 | D | Killed a mummy priest 964 | D | Reached skill level 5 in Evocations 1046 | D | Got the ring of Jeczaun {rF+ MP+9 Int+3 Dex-2} 1306 | D | Entered arena 8. 1306 | D | Noticed Sigmund 1306 | D | Noticed Jessica 1306 | D | Noticed Blork the orc 1306 | D | Noticed Crazy Yiuf 1306 | D | Noticed Dowan 1306 | D | Noticed Duvessa 1310 | D | Killed Duvessa 1311 | D | Killed Jessica 1312 | D | Killed Blork the orc 1312 | D | Killed Sigmund 1313 | D | Reached XP level 10. HP: 87/94 MP: 13/13 1313 | D | Killed Crazy Yiuf 1314 | D | Reached skill level 14 in Long Blades 1316 | D | Found a transporter. 1320 | D | Killed Dowan 1344 | D | Entered arena 9. 1345 | D | Found a transporter. 1365 | D | Got the ring "Awuemnam" {rPois rF- rC+ rCorr Int+6} 1369 | D | Got the ring "Buoguwox" {rPois Will+ SInv} 1394 | D | Entered arena 10. 1395 | D | Found a transporter. 1422 | D | Entered arena 11. 1423 | D | Found a transporter. 1506 | D | Entered arena 12. 1506 | D | Found the +3 pair of seven-league boots {Rampage+∞} 1506 | D | Noticed a swamp dragon 1506 | D | Noticed a swamp dragon 1506 | D | Noticed a swamp dragon 1506 | D | Noticed a fire dragon 1506 | D | Noticed a five-headed hydra 1507 | D | Noticed an ice dragon 1510 | D | HP: 1/95 [fire dragon/blast of flame (36)] 1510 | D | Killed from afar by an acid dragon Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 7 8 9 10 11 | 11.1 Long Blades | 3 6 7 8 11 12 13 14 | 14.5 Throwing | 2 3 4 | 4.0 Dodging | 3 5 6 7 8 | 8.5 Armour | 2 3 6 7 8 9 | 9.0 Stealth | 1 2 4 5 | 5.6 Evocations | 1 3 4 5 | 5.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Double sword | 10 | 10 | 12 | 44 || 76 Punch | | | | 2 || 2 Evoke: Wand | 1 | | 4 | || 5 Lightning rod | | 2 | 2 | || 4 Box of beasts | | 1 | 1 | || 2 Condenser vane | | | 2 | || 2 Use: Potion | 4 | | | 1 || 5 Scroll | | | 1 | || 1 Stab: Invisible | 1 | 1 | | || 2 Armor: Plate armour | 43 | 18 | 14 | 30 || 105 Crystal plate arm | | | | 38 || 38 Dodge: Dodged | 11 | 8 | 4 | 47 || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1524 | 1524 | 0 | 1152 | 0 | 1 | 1524.0 | Dungeon | 1524 | 1524 | 0 | 1152 | 0 | 1 | 1524.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 1524 daAuts