Dungeon Crawl Stone Soup version 0.30-a0-722-g3e6e8c874d (webtiles) character file. Game seed: 1883889211391941216 116 sirJeffrey23 the Destroyer (level 5, 0/28 HPs) Began as a Tengu Conjurer on Jan 27, 2023. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:02:14 (2145 turns). sirJeffrey23 the Destroyer (Tengu Conjurer) Turns: 2145, Time: 00:02:15 Health: 0/28 AC: 2 Str: 7 XL: 5 Next: 0% Magic: 2/9 EV: 14 Int: 20 God: Gold: 100 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.24/turn c - ring of resist corrosion MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -15), flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of resist corrosion (left hand) Scrolls d - a scroll of noise e - a scroll of summoning {unknown} j - 3 scrolls of identify m - a scroll of immolation {unknown} Potions b - a potion of magic f - a potion of flight g - 3 potions of haste h - 2 potions of lignification {unknown} i - a potion of brilliance {unknown} k - a potion of mutation {unknown} l - a potion of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 0.5 Unarmed Combat - Level 2.0 Spellcasting + Level 8.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Summon Guardian Golem Hex/Summ 2% N/A 43% 3 Orb of Destruction Conj 17% 9d7 99% 7 Spellforged Servitor Conj/Summ 9% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History (Press . to maintain the ray.) Your Conjurations skill increases to level 8! You have reached level 5! Your magical nature develops, letting you fly swiftly and evasively. The searing ray hits the water moccasin! The water moccasin is heavily wounded. The water moccasin completely misses you. The searing ray misses the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin misses you. The searing ray hits the water moccasin. The water moccasin is severely wounded. You finish channelling your searing ray. You feel very sick. The water moccasin bites you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. You closely miss the water moccasin. You claw the water moccasin, but do no damage. Your peck misses the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You closely miss the water moccasin. Your peck misses the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin closely misses you. It was a potion of flight. You feel more buoyant. You die... #.....## #......# #......# #......# #......## #.......# ### ###...#.## ...# #...#..####....# .....##.@S......# .......######.....# ......# #.#### ...... ..# ...... .# .# . ## You could see a water moccasin. Vanquished Creatures A gnoll (D:1) 6 adders 2 worms A dart slug (D:1) 3 ball pythons 4 bats 2 endoplasms (D:2) 2 giant cockroaches 3 goblins 4 hobgoblins 3 jackals (D:2) 4 kobolds 2 quokkas 4 frilled lizards (D:1) 6 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirJeffrey23 the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 107 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 289 | D:1 | Reached skill level 6 in Conjurations 314 | D:1 | Reached XP level 3. HP: 12/19 MP: 0/7 711 | D:1 | Learned a level 2 spell: Searing Ray 825 | D:2 | Found Qiubb's Weapon Shoppe. 1156 | D:2 | Reached skill level 7 in Conjurations 1308 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/8 1626 | D:2 | Found a faded altar of an unknown god. 2133 | D:3 | Noticed a water moccasin 2140 | D:3 | Reached skill level 8 in Conjurations 2140 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2140 | D:3 | Reached XP level 5. HP: 28/28 MP: 4/9 2145 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, minmay_tromino_i4 D:2: layout_rooms, serial_shops, shop, shapermc_ecumenical_altar_pompeii, roderic_serpentine_path, minivault_11 D:3: layout_basic, mainiacjoe_overflow_boulevard Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 6 7 8 | 8.0 Dodging | | 2.1 Stealth | | 2.0 Unarmed Combat | | 0.5 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 15 | 14 || 29 Kick | 7 | 2 || 9 Peck | 1 | 1 || 2 Cast: Magic Dart | 43 | || 43 Searing Ray | 9 | 15 || 24 Use: Scroll | 3 | || 3 Potion | | 1 || 1 Armour: Robe | 6 | 3 || 9 Dodge: Dodged | 21 | 19 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2144 | 2108 | 36 | 0 | 1742 | 3 | 714.7 | Dungeon | 2144 | 2108 | 36 | 0 | 1742 | 3 | 714.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1056 daAuts D:1: 813 daAuts D:3: 273 daAuts