Dungeon Crawl Stone Soup version 0.30-a0-956-gcec3b41aec (webtiles) character file. Game seed: 2273751150548720053 105 sirJeffrey23 the Insei (level 4, 0/33 HPs) Began as a Merfolk Transmuter on Mar 29, 2023. Slain by Sigmund ... wielding a +0 scythe (17 damage) ... on level 3 of the Dungeon. The game lasted 00:02:34 (1707 turns). sirJeffrey23 the Insei (Merfolk Transmuter) Turns: 1707, Time: 00:02:35 Health: 0/33 AC: 3 Str: 12 XL: 4 Next: 83% Magic: 8/8 EV: 12 Int: 12 God: Gold: 146 SH: 0 Dex: 14 Spells: 5/8 levels left rFire + + . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . l - +0 leather armour {rF+} rPois . Reflect . (helmet currently unavailable) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (boots currently unavailable) Stlth + (no amulet) HPRegen 0.25/turn c - ring "Wownoz" {rF+ Slay+4} MPRegen 0.11/turn (no ring) @: appendages (expiring) A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 3 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 146 gold pieces. Inventory: Armour l - a +0 leather armour of fire resistance (worn) Jewellery c - the ring "Wownoz" (left hand) {rF+ Slay+4} (You acquired it on level 1 of the Dungeon) [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It protects you from fire. f - a ring of fire Scrolls a - a scroll of brand weapon {unknown} d - a scroll of enchant weapon g - a scroll of teleportation Potions b - a potion of lignification e - a potion of might {unknown} h - a potion of curing {unknown} i - 4 potions of heal wounds j - a potion of brilliance {unknown} k - a potion of degeneration {unknown} m - a potion of resistance n - a potion of berserk rage {unknown} Skills: * Level 1.7 Fighting * Level 3.4 Dodging + Level 4.3 Unarmed Combat + Level 2.8 Spellcasting + Level 3.4 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 8% 1 b - Wereblood Tmut 10% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 4% 1d3 32% 1 Spider Form Tmut/Pois 5% N/A 43% 3 Swiftness Air 1% N/A 67% 3 Ice Form Ice/Tmut 5% N/A 83% 4 Airstrike Air 0% 2d(1-17) 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You finish memorising. Spell assigned to 'b'. You see here a bat corpse. You see here a stone. Found a radiant altar of Vehumet. An endoplasm comes into view. The endoplasm quivers. You see here a glowing red potion. You grow a pair of large bovine horns. You hit the endoplasm but do no damage. The endoplasm barely misses you. You punch the endoplasm! You kill the endoplasm! Your transformation is almost over. n - a glowing red potion No target in view! Found 6 atropa-tipped darts. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. You hear the slow rusting of a very distant drain. Your horns disappear. Sigmund is nearby! Sigmund is nearby! You grow a pair of large bovine horns. Sigmund shouts! Unknown command. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss something. Your headbutt misses something. You barely miss something. Your headbutt misses something. You hear some strange, mumbled words. You are confused. You barely miss something. Your headbutt misses something. Something hits you! Your transformation is almost over. Something hits you! You punch something! Your headbutt misses something. Something hits you but does no damage. You miss something. You feel less confused. Something hits you! Ouch! That really hurt! You die... #..........# #..........# #..........# #..........# ######.....# #.....# #.....#### #........# #(.{@.##.# #........# #....##### ##.... ###... #..# #..# #..# There were no monsters in sight! Vanquished Creatures Natasha (D:3) 2 adders (D:2) A dart slug (D:1) An orc (D:3) 7 ball pythons 8 bats 3 endoplasms 3 giant cockroaches (D:1) 4 goblins 4 hobgoblins 4 jackals (D:3) A quokka (D:2) 3 frilled lizards (D:1) 4 kobolds 8 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirJeffrey23 the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 75 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/5 470 | D:1 | Identified a scroll of acquirement 470 | D:1 | Acquired the ring "Wownoz" {rF+ Slay+4} 515 | D:1 | Reached skill level 4 in Unarmed Combat 515 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1068 | D:2 | Found a faded altar of an unknown god. 1221 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/8 1542 | D:3 | Noticed Natasha 1548 | D:3 | Killed Natasha 1652 | D:3 | Learned a level 2 spell: Wereblood 1663 | D:3 | Found a radiant altar of Vehumet. 1695 | D:3 | Noticed Sigmund 1707 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, minmay_worlds_worst_comb D:2: layout_rooms, nicolae_ecumenical_snake_handling D:3: layout_basic, vehumet_crystals, cheibrodos_sewer_entry_bend, lemuel_flame_loot_1, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 4 | 4.3 Transmutations | 3 | 3.4 Dodging | 3 | 3.4 Fighting | | 1.7 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 77 | 31 || 108 Headbutt | 11 | 5 || 16 Punch | 2 | || 2 Cast: Beastly Appendage | 29 | 10 || 39 Use: Scroll | 6 | 4 || 10 Stab: Sleeping | 1 | || 1 Armour: Robe | 15 | 1 || 16 Leather armour | | 6 || 6 Dodge: Dodged | 50 | 31 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1698 | 1655 | 43 | 0 | 1296 | 3 | 566.0 | Dungeon | 1698 | 1655 | 43 | 0 | 1296 | 3 | 566.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 963 daAuts D:2: 571 daAuts D:3: 162 daAuts