Dungeon Crawl Stone Soup version 0.27-a0-931-g5a74e75d8f (webtiles) character file. Game seed: 13116373371025406262 43 siradein the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on Apr 11, 2021. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:43 (1204 turns). siradein the Magician (Djinni Fire Elementalist) Turns: 1204, Time: 00:01:43 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 58% Gold: 28 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + + SeeInvis . e - staff of fire rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves e - a staff of fire (weapon) Scrolls b - 3 scrolls of noise {unknown} c - a scroll of teleportation {unknown} d - a scroll of blinking {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 96% 2x1d8 3% 1 b - Conjure Flame Conj/Fire 24% 6-21 10% 3 c - Inner Flame Hex/Fire 24% N/A 10% 3 d - Sticky Flame Conj/Fire 24% 2d5 32% 4 e - Fireball Conj/Fire 12% 3d7 65% 5 f - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Elyvilon Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You feel a surge of power! You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. A jackal comes into view. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You feel a surge of power! You conjure some foxfire! The foxfire hits the jackal. The jackal is heavily wounded. A jackal comes into view. x2 The foxfire hits the jackal. The jackal is severely wounded. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You feel a surge of power! You conjure some foxfire! The jackal barks! The jackal barks! The jackal bites you. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Your foxfire dissipates! The foxfire hits the gnoll. The gnoll is heavily wounded. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You feel a surge of power! You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The gnoll hits you but does no damage. The gnoll misses you. The foxfire hits the gnoll. The gnoll is almost dead. The foxfire hits the jackal. You kill the jackal! Your magical contamination has completely faded away. The jackal barely misses you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. You die... ..#.##..# #..................... ..#.##..# #.###...###.........## ..#.##..####.###...####........# ..#............................# ..............##..#####........# ..#....#####..##gg#####........# ..#....# ##..##hh.....>######## ......# #...##h######## ......#####...##@# .................# ..#...#####.#.#### ..#...#####.#.# ............#.# ###...........# ....########### ###.....# ####### You could see 2 gnolls and 3 jackals. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 2 dart slugs A jackal (D:2) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) A goblin (D:1) A kobold (D:2) 2 rats 15 creatures vanquished. Vanquished Creatures (others) 40 foxfires 40 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | siradein the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 385 | D:1 | Reached skill level 3 in Spellcasting 513 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 704 | D:1 | Found a faded altar of an unknown god. 1065 | D:2 | Found a white marble altar of Elyvilon. 1181 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 1181 | D:2 | Learned a level 1 spell: Summon Small Mammal 1204 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, shapermc_ecumenical_altar_notcrosses D:2: minmay_roachtagon, layout_basic, basic_altar, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.9 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Foxfire || 27 Armor: Robe || 5 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1203 | 1167 | 36 | 0 | 1055 | 2 | 601.5 | Dungeon | 1203 | 1167 | 36 | 0 | 1055 | 2 | 601.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 997 daAuts D:2: 206 daAuts