Dungeon Crawl Stone Soup version 0.27-a0-1105-g946c659c87 (webtiles) character file. Game seed: 1940828485575814008 122 siradein the Magician (level 4, -3/30 HPs) Began as a Demonspawn Hedge Wizard on Apr 30, 2021. Shot with an arrow by a centaur (11 damage) ... on level 3 of the Dungeon. The game lasted 00:21:45 (3857 turns). siradein the Magician (Demonspawn Hedge Wizard) Turns: 3857, Time: 00:21:46 Health: -3/30 AC: 9 Str: 10 XL: 4 Next: 78% Magic: 2/9 EV: 12 Int: 17 God: Gold: 73 SH: 0 Dex: 12 Spells: 3/10 levels left rFire . . . SeeInvis + h - +0 whip (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . p - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn j - ring of see invisible MPRegen 0.11/turn (no ring) @: sanguine armoured A: claws 1, foul stench 1, sanguine armour 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons h - a +0 whip of electrocution (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) p - a +0 pair of gloves (worn) Jewellery j - a ring of see invisible (left hand) Scrolls a - 4 scrolls of teleportation {unknown} e - 3 scrolls of fog {unknown} g - a scroll of amnesia {unknown} i - 2 scrolls of identify {unknown} k - a scroll of fear {unknown} q - a scroll of blinking {unknown} Potions d - a potion of heal wounds {unknown} f - 5 potions of flight {unknown} l - a potion of cancellation {unknown} m - a potion of attraction {unknown} n - 3 potions of lignification {unknown} o - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.6 Spellcasting + Level 2.4 Conjurations + Level 2.3 Summonings + Level 2.2 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Blink Tloc N/A N/A 10% 2 c - Call Imp Summ 11% N/A 10% 2 d - Slow Hex 3% N/A 26% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 44% N/A 6% 1 Call Canine Familiar Summ 11% N/A 19% 3 Gell's Gravitas Tloc 5% N/A 21% 3 Conjure Flame Conj/Fire 7% 6-21 30% 3 Portal Projectile Hex/Tloc 12% N/A 30% 3 Mephitic Cloud Conj/Pois/Air 5% N/A 34% 3 Summon Ice Beast Ice/Summ 7% N/A 71% 4 Summon Mana Viper Hex/Summ 7% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You may rarely emit foul miasma when damaged in melee. When seriously injured, your bleeding wounds create armour. (AC +6) Message History Press: ? - help, Dir - move target, f - centaur, p - goblin Aim: a centaur, wielding a +0 shortbow and quivering arrows (ally target) Attack! The centaur shoots an arrow. The arrow hits you but does no damage. Your crimson imp blinks! The centaur shoots an arrow. The arrow barely misses your white imp. The arrow misses you. The centaur shoots an arrow. The arrow hits your white imp but does no damage. Your white imp barely misses the centaur. The centaur shoots an arrow. The arrow misses your white imp. The arrow hits you. Something closely misses your crimson imp. Your white imp closely misses the centaur. Your crimson imp blinks! The centaur shoots an arrow. The arrow hits your white imp. An adder comes into view. The centaur unwields a +0 shortbow. The centaur barely misses your white imp. The centaur kicks your white imp but does no damage. Your white imp hits the centaur. Your white imp freezes the centaur. Your crimson imp barely misses the goblin. Your magical contamination has completely faded away. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses your white imp. The arrow barely misses you. The adder misses your crimson imp. Your white imp hits the centaur. Your white imp freezes the centaur. The centaur unwields a +0 shortbow. The centaur hits your white imp. The centaur barely misses your white imp. Something hits your crimson imp. An adder comes into view. Your white imp gestures at the centaur. The puff of frost hits the centaur! Your crimson imp dies! The centaur barely misses your white imp. The centaur kicks your white imp. Your white imp dies! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ...........# # ##.#######.# #. #?# #.##8...8# ###.###.# #.##...[.# ........## #.#8.....8 ....S.S...#####.##.....# ... ....g.c.#.......# 8...8 ..# #.#######.# ##>## #.# #..###@#######.####### #.. #...............###.# #.# #.....#.######......# #.# ####.###.## #..##### #.# #.# ##.## #..# #<# ..# ##.###..# #.# .## ##.......# #.# . #........# #.# #.####....# You could see a centaur and an adder. Vanquished Creatures Natasha (D:2) 2 adders (D:2) 2 bats (D:1) 5 endoplasms 4 giant cockroaches 5 goblins 3 hobgoblins 5 jackals 4 quokkas 7 ball pythons A frilled lizard (D:1) 6 kobolds 5 rats 50 creatures vanquished. Vanquished Creatures (collateral kills) Natasha (twice) (D:2) 2 worms (D:2) A jackal (D:2) 5 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | siradein the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 118 | D:1 | Reached skill level 1 in Translocations 402 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +6) [demonic ancestry] 402 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 578 | D:1 | You fall into a shaft and drop 1 floor! 886 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 886 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1423 | D:2 | Learned a level 2 spell: Blink 1426 | D:2 | Learned a level 2 spell: Call Imp 1429 | D:2 | Learned a level 2 spell: Slow 1840 | D:1 | Found a faded altar of an unknown god. 2589 | D:2 | Noticed Natasha 2608 | D:2 | Killed Natasha 3004 | D:2 | Noticed Natasha 3013 | D:2 | Killed Natasha 3014 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 3014 | D:2 | Reached XP level 4. HP: 21/30 MP: 3/9 3080 | D:2 | Noticed Natasha 3089 | D:2 | Killed Natasha 3700 | D:3 | Identified the Guide on the Creative Compass 3840 | D:3 | Noticed a centaur 3857 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_loops_cross, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_basic, uniq_natasha D:3: minmay_wonky_spiral, layout_loops_ring, nicolae_overflow_hidden_temple, serial_shops, shop_coins, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 2 | 2.2 Conjurations | 2 | 2.4 Summonings | 2 | 2.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 3 | || 3 Whip | 9 | || 9 Cast: Magic Dart | 100 | 47 || 147 Call Imp | 6 | 3 || 9 Armor: Robe | 18 | 9 || 27 Dodge: Dodged | 49 | 26 || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3862 | 3821 | 41 | 251 | 2732 | 3 | 1287.3 | Dungeon | 3862 | 3821 | 41 | 251 | 2732 | 3 | 1287.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2200 daAuts D:1: 1303 daAuts D:3: 358 daAuts