Dungeon Crawl Stone Soup version 0.27-a0-1147-gb3d8e82157 (webtiles) character file. Game seed: 11716918676450075035 38 siradein the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on May 11, 2021. Slain by a hound (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:44 (1379 turns). siradein the Conjurer (Deep Elf Conjurer) Turns: 1379, Time: 00:03:44 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 25% Magic: 4/9 EV: 12 Int: 23 God: Gold: 2 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. You spent 26 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery i - a ring of fire Scrolls c - a scroll of summoning {unknown} d - 2 scrolls of teleportation {unknown} f - 3 scrolls of fear {unknown} g - 2 scrolls of identify h - a scroll of fog {unknown} j - a scroll of immolation {unknown} Potions b - a potion of curing {unknown} e - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Message History There is a stone staircase leading up here. A rat comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! Unknown command. Magic restored. You see here a rat corpse. You open the door. Found an escape hatch in the floor. Found a stone staircase leading down. There is an open door here. d - 2 scrolls labelled FISETHR EDDI (gained 1) Found a dagger. A rat comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The magic dart hits the rat! You kill the rat! Unknown command. A hound comes into view. The hound bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (71% to hit) The searing ray hits the hound. The hound is moderately wounded. (Press . to maintain the ray.) The hound bites you. The searing ray misses the hound. The hound bites you. x2 * * * LOW HITPOINT WARNING * * * The searing ray misses the hound. The hound barely misses you. The searing ray hits the hound. The hound is heavily wounded. You finish channeling your searing ray. The hound bites you. You die... #########...#. ######### ...###. #....... #.###. #...... #..... ..#..... ###.... #+#.+...† ....#.# #.#.#...# ##..... ...#...## #..#.# . ..#.@h.# #..... .## .#.#..#.# #..### .. .#.#..# # #..### #.#. .#....# #..... #.#.#.#.#### ##.### ####.#...#..# #.... #....#####..# ##### #...........## #.)..........+ #. You could see a hound. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 giant cockroaches (D:1) A goblin (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 6 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | siradein the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D:1 | Noticed a vampire 2 | D:1 | Noticed a draconian 4 | D:1 | Noticed a vine stalker 4 | D:1 | Noticed a gargoyle 6 | D:1 | Noticed a dwarf 6 | D:1 | Noticed a human 8 | D:1 | Noticed a minotaur 8 | D:1 | Noticed a spriggan 10 | D:1 | Noticed a tengu 12 | D:1 | Noticed a felid 14 | D:1 | Noticed a naga 14 | D:1 | Noticed an elf 16 | D:1 | Noticed a merfolk 16 | D:1 | Noticed a centaur 18 | D:1 | Noticed a palentonga 18 | D:1 | Noticed an octopode 20 | D:1 | Noticed a demonspawn 20 | D:1 | Noticed a formicid 22 | D:1 | Noticed a troll 22 | D:1 | Noticed a demigod 24 | D:1 | Noticed an ogre 26 | D:1 | Noticed a barachi 26 | D:1 | Noticed a ghoul 236 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 342 | D:1 | Learned a level 2 spell: Searing Ray 344 | D:1 | Reached skill level 5 in Conjurations 815 | D:1 | Found Xaf Pis's Magic Scroll Emporium. 821 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 849 | D:1 | Bought a scroll of identify for 26 gold pieces 1379 | D:2 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, serial_shops, shop D:2: layout_basic, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_of_opportunity_a, co_window_cross_1, co_window_of_opportunity_a, co_window_broadway_b, co_window_of_opportunity_c, co_window_2corner, co_window_unsneaky_path_e, co_window_paths_e, co_window_paths_d, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_a, shapermc_ecumenical_altar_mp_highgroup, small_statue_intersection Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Cast: Magic Dart || 61 Searing Ray || 2 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1378 | 1338 | 40 | 0 | 1173 | 2 | 689.0 | Dungeon | 1378 | 1338 | 40 | 0 | 1173 | 2 | 689.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1243 daAuts D:2: 135 daAuts