Dungeon Crawl Stone Soup version 0.28-a0-479-g5baa6b73be (webtiles) character file. Game seed: 6436595486185048854 74 siradein the Conjurer (level 4, -1/24 HPs) Began as a Tengu Conjurer on Sept 17, 2021. Slain by Sigmund (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:49 (2100 turns). siradein the Conjurer (Tengu Conjurer) Turns: 2100, Time: 00:02:50 Health: -1/24 AC: 2 Str: 7 XL: 4 Next: 28% Magic: 7/9 EV: 12 Int: 20 God: Gold: 33 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of vulnerability {unknown} d - a scroll of noise {unknown} e - a scroll of enchant armour {unknown} Potions c - a potion of curing {unknown} Skills: + Level 3.2 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting + Level 6.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Dazzling Flash Conj/Hex 30% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Aim: a worm (93% to hit) The searing ray hits the worm! The worm is heavily wounded. (Press . to maintain the ray.) The searing ray hits the worm! The worm is almost dead. The searing ray hits the worm! You kill the worm! Without enough magic to sustain it, your searing ray dissipates. You start resting. Magic restored. You see here a worm corpse. You now have 33 gold pieces (gained 12). Sigmund shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and wearing an amulet of the acrobat (77% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund gestures at you while chanting. You are confused. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. A hobgoblin comes into view. The hobgoblin shouts! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You're too confused to move! Something hits you! * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. You feel less confused. Something hits you. You die... #. #.......# #. #. ###.......### #. #.# ##....####....##. #..##...### ##.... #.....## ##... ###...#.# #...#. ###...#...# #.###. .#...##....# #.. #. ........@{## #. #. ##.###.......... ...####. #.#.g.....# ........ #.#.#.##### #######. ....#.# #. ..#.##.# #. ..... .. #. ..#... . #. ## You could see a hobgoblin. Vanquished Creatures An iguana (D:2) An adder (D:2) 2 worms (D:2) A ball python (D:1) 4 bats 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 4 hobgoblins (D:1) 8 kobolds 5 frilled lizards (D:1) 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | siradein the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 190 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 243 | D:1 | Learned a level 2 spell: Searing Ray 1041 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/7 1117 | D:1 | Learned a level 3 spell: Dazzling Flash 1341 | D:1 | Found a faded altar of an unknown god. 1756 | D:2 | Reached skill level 6 in Conjurations 1830 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/9 1930 | D:2 | Noticed Sigmund 2100 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic, ebering_ecumenical_altar_abandoned, chequers_serial_rivers_small_3 D:2: layout_rooms, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.2 Conjurations | 6 | 6.1 Stealth | | 2.0 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 62 | 4 || 66 Searing Ray | 2 | 3 || 5 Armor: Robe | 2 | || 2 Dodge: Dodged | 9 | 2 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2103 | 2092 | 11 | 70 | 1853 | 2 | 1051.5 | Dungeon | 2103 | 2092 | 11 | 70 | 1853 | 2 | 1051.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1662 daAuts D:2: 440 daAuts