Dungeon Crawl Stone Soup version 0.28-a0-563-gf77a47075d (webtiles) character file. Game seed: 14141523529199947241 1 siradein the Caller (level 1, 13/13 HPs) Began as a Vampire Summoner on Oct 1, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:49 (41 turns). siradein the Caller (Vampire Summoner) Turns: 41, Time: 00:00:50 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging - Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the large door. There is a large open door here. You open the large door. There is a large open door here. You open the large door. Found 23 arrows. There is a large open door here. Found a dagger. A goblin comes into view. It is wielding a +0 club. Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - goblin Aim: a goblin, wielding a +0 club (asleep, ally target) Attack! The goblin shouts! The goblin closely misses your quokka. Your quokka bites the goblin. The goblin closely misses your quokka. Your quokka completely misses the goblin. The goblin hits your quokka with a +0 club. Your quokka misses the goblin. The goblin hits your quokka with a +0 club. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! You see here a +0 dagger. b - a +0 dagger (weapon) Found a ring mail. The goblin barely misses you. You hit the goblin. You kill the goblin! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) [......### #......... #......... #......... #......... ... ......... ## ##.. #####).....# ...#... #....@.....# #.#... #........### PPP...####........###. . #................... .. #....##.........###. .#.#.......####........ P.PP....#########.####. .#.#....# #....# ... #....###.ยงยงยง##### There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | siradein the Vampire Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 41 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, minmay_tromino_i2 Action || total -------------------------++------- Melee: Dagger || 1 Cast: Summon Small Mamm || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 24 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 24 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts