Dungeon Crawl Stone Soup version 0.28-a0-612-gcfc00ec14d (webtiles) character file. Game seed: 5846448298176431604 2238 siradein the Changer (level 9, -1/68 HPs) Began as a Merfolk Transmuter on Oct 6, 2021. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:15:38 (7641 turns). siradein the Changer (Merfolk Transmuter) Turns: 7641, Time: 00:15:39 Health: -1/68 AC: 2 Str: 10 XL: 9 Next: 36% Magic: 14/15 EV: 24 Int: 16 God: Gold: 384 SH: 0 Dex: 19 Spells: 7/17 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (armour currently unavailable) rPois x Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.21/turn n - ring of see invisible MPRegen 0.14/turn (no ring) @: lethally poisoned (-1 -> -16), spider-form A: venomous fangs, tiny, (nimble swimmer 2), (mertail) a: End Transformation You were on level 6 of the Dungeon. You were a venomous arachnid creature. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 384 gold pieces. Inventory: Hand Weapons u - the +4 flail "Arbiter" (melded) {vorpal, rElec Dex+7} (You found it on level 5 of the Dungeon) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+7). rElec: It insulates you from electricity. Missiles e - 15 poisoned darts Armour a - a +0 robe (melded) q - a +0 pair of boots (melded) x - a +0 pair of gloves (melded) Jewellery j - an amulet of guardian spirit n - a ring of see invisible (left front leg) z - a +4 ring of evasion Wands v - a wand of paralysis (10) w - a wand of polymorph (6) Scrolls b - 2 scrolls of torment {unknown} g - 2 scrolls of enchant weapon {unknown} i - a scroll of noise {unknown} k - 6 scrolls of teleportation {unknown} r - a scroll of identify {unknown} t - 2 scrolls of summoning {unknown} y - a scroll of brand weapon {unknown} Potions c - 2 potions of brilliance {unknown} d - 2 potions of degeneration {unknown} f - 2 potions of heal wounds {unknown} h - 2 potions of flight {unknown} l - a potion of attraction {unknown} m - a potion of haste {unknown} o - 2 potions of lignification {unknown} p - a potion of berserk rage {unknown} s - 2 potions of invisibility {unknown} Skills: + Level 5.2 Fighting + Level 6.6 Dodging + Level 6.1 Unarmed Combat + Level 4.6 Spellcasting + Level 6.9 Transmutations + Level 3.7 Ice Magic + Level 4.8 Poison Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 52% N/A 4% 1 b - Wereblood Tmut 26% N/A 6% 2 c - Spider Form Tmut/Pois 11% N/A 13% 3 d - Ice Form Ice/Tmut 20% N/A 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 12% 1d3 34% 1 Pain Necr 12% 1d4 34% 1 Searing Ray Conj 6% 2d4 45% 2 Summon Guardian Golem Hex/Summ 3% N/A 65% 3 Fulminant Prism Conj/Hex 1% 3d6 95% 4 Agony Necr 3% N/A 100% 5 Excruciating Wounds Necr 1% N/A 100% 5 Orb of Destruction Conj 1% N/A 100% 7 Spellforged Servitor Conj/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:6 Altars: Innate Abilities, Weirdness & Mutations You are a venomous arachnid creature. You have poisonous fangs. You are tiny and dextrous. Your spellcasting is less reliable in this form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) ((Your lower body shifts to a powerful aquatic tail in water.)) Message History You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you! You are poisoned. The water moccasin poisons you! An orc comes into view. It is wielding a +0 club. An orc wizard comes into view. It is wielding a +0 dagger. You feel extremely sick. The water moccasin misses you. You completely miss the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin misses you. You bite the water moccasin! The water moccasin is poisoned. The water moccasin is heavily wounded. You feel very sick. The water moccasin misses you. An orc comes into view. It is wielding a +0 dagger. You feel very sick. The water moccasin misses you. You feel very sick. You feel very sick. You hit the water moccasin. The water moccasin looks as sick as possible! The water moccasin is almost dead. You feel sick. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! The orc priest looks satisfied for a moment. The water moccasin barely misses you. * * * LOW HITPOINT WARNING * * * You feel extremely sick. You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel extremely sick. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. You die... #######.######..## #.#.# #.........)....## #.#.# #.#####.#####.## #.#.# #.## #.# #.# #.#.# ###..####.#####.## #.#.# .................# #.#.# #######.########.# #...# #.# #.## #.### #.# #s.# #.# ##.## #..# #.# #...#+ #..#####.#### #..#..######.......†...# .....#.....o.o..##.#####.# #..##.#.##..###..##.# # ##. ##.##..## #..##.# # #.#..## #..##.# #.##.'...#....># You could see an orc priest. Vanquished Creatures A two-headed ogre (D:6) A water moccasin (D:6) A sky beast (D:5) A necrophage (D:5) A black bear (D:5) A centaur (D:5) A hornet zombie (D:6) A phantom (D:5) A bullfrog (D:4) 3 scorpions A water moccasin zombie (D:5) A bullfrog zombie (D:5) 6 hounds A jelly (D:5) A bullfrog skeleton (D:5) An orc priest (D:4) Jessica (D:2) 4 orc wizards A scorpion zombie (D:5) 2 iguanas A hound skeleton (D:5) 3 gnolls (D:4) 11 adders A howler monkey skeleton (D:5) A shadow imp (D:5) 3 dart slugs 10 orcs 4 bats 7 endoplasms 4 giant cockroaches (D:1) 11 hobgoblins 4 jackals 4 quokkas 8 ball pythons 2 frilled lizards 5 goblins 11 kobolds 8 rats 129 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | siradein the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 289 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 295 | D:1 | Learned a level 2 spell: Wereblood 1085 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1089 | D:1 | Learned a level 3 spell: Spider Form 1420 | D:2 | Noticed Jessica 1431 | D:2 | Killed Jessica 1432 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/7 1446 | D:2 | Reached skill level 1 in Poison Magic 1941 | D:2 | Found a faded altar of an unknown god. 2153 | D:3 | You fall into a shaft and drop 3 floors! 2180 | D:6 | Noticed a phantom 2190 | D:5 | Entered Level 5 of the Dungeon 2190 | D:5 | Noticed a necrophage 2330 | D:3 | Reached XP level 5. HP: 31/39 MP: 4/8 3194 | D:3 | You fall into a shaft and drop 2 floors! 3208 | D:5 | Reached XP level 6. HP: 39/46 MP: 5/10 4365 | D:4 | Reached XP level 7. HP: 48/52 MP: 7/11 4652 | D:3 | Learned a level 4 spell: Ice Form 5302 | D:4 | Reached skill level 5 in Transmutations 5302 | D:4 | Reached skill level 1 in Ice Magic 5424 | D:4 | Reached skill level 5 in Dodging 5519 | D:5 | Reached skill level 5 in Unarmed Combat 5543 | D:5 | Reached XP level 8. HP: 47/60 MP: 13/13 5935 | D:5 | Identified the +4 flail "Arbiter" {vorpal, rElec Dex+7} 7097 | D:6 | Noticed a two-headed ogre 7123 | D:6 | Killed a two-headed ogre 7124 | D:6 | Reached skill level 5 in Fighting 7124 | D:6 | Reached XP level 9. HP: 50/68 MP: 12/15 7136 | D:6 | Found a staircase to the Ecumenical Temple. 7640 | D:6 | HP: 3/68 [poisoned by a water moccasin] 7641 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_ring, dk_noncrumbling_2, minmay_unequal D:2: layout_rooms, hellmonk_ecumenical_altar_heavens_door, uniq_jessica D:3: layout_loops_corners, minivault_4 D:4: layout_basic D:5: layout_loops_ring D:6: layout_loops_ring, tgw_kikubaaqudgha, minmay_temple_entry_from_below_a, minmay_pentangle Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 3 4 5 6 | 6.6 Transmutations | 3 4 5 6 | 6.9 Fighting | 2 3 5 | 5.2 Poison Magic | 1 2 3 4 | 4.8 Unarmed Combat | 4 5 6 | 6.1 Spellcasting | 3 4 | 4.6 Ice Magic | 1 3 | 3.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 76 | 180 | 188 || 444 Headbutt | 10 | 24 | 18 || 52 Punch | | 2 | || 2 Flail | | | 23 || 23 Cast: Beastly Appendage | 21 | 29 | 14 || 64 Wereblood | 1 | 3 | 7 || 11 Spider Form | | 6 | 20 || 26 Stab: Sleeping | | 1 | 3 || 4 Armor: Robe | 13 | 13 | 16 || 42 Skin | | | 11 || 11 Dodge: Dodged | 51 | 130 | 204 || 385 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7610 | 7511 | 99 | 997 | 5188 | 6 | 1268.3 | Dungeon | 7610 | 7511 | 99 | 997 | 5188 | 6 | 1268.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2104 daAuts D:3: 1376 daAuts D:1: 1343 daAuts D:5: 1190 daAuts D:6: 835 daAuts D:2: 760 daAuts