Dungeon Crawl Stone Soup version 0.28-a0-906-g0406aca7d3 (webtiles) character file. Game seed: 11899135729539938402 4 siradein the Vexing (level 1, -2/11 HPs) Began as a Deep Elf Arcane Marksman on Nov 23, 2021. Slain by a gnoll (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (108 turns). siradein the Vexing (Deep Elf Arcane Marksman) Turns: 108, Time: 00:00:21 Health: -2/11 AC: 2 Str: 7 XL: 1 Next: 58% Magic: 5/5 EV: 12 Int: 17 God: Gold: 9 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles b - 16 stones c - 14 arrows (quivered ammo) Armour d - a +0 robe (worn) Skills: + Level 0.9 Fighting + Level 2.8 Bows + Level 2.5 Dodging + Level 1.7 Spellcasting + Level 4.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 26% 3 Portal Projectile Hex/Tloc 16% N/A 26% 3 Cause Fear Hex 7% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Found 16 stones. No target in view! Found a dagger. A gnoll comes into view. It is wielding a +0 whip. Found a spear. The gnoll shouts! A bat comes into view. The gnoll moves out of view. The bat moves out of view. You see here 16 stones. b - 16 stones A giant cockroach comes into view. There are monsters nearby! There are monsters nearby! You shoot an arrow. The arrow closely misses the gnoll. A kobold comes into view. It is wielding a +0 short sword. You shoot an arrow. The kobold shouts! The arrow hits the gnoll. The gnoll is moderately wounded. You shoot an arrow. The arrow hits the gnoll! The gnoll is almost dead. You shoot an arrow. The arrow completely misses the gnoll. You shoot an arrow. The arrow closely misses the gnoll. The gnoll hits you with a +0 whip! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: 15 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 63% to hit) You shoot an arrow. The arrow hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. Ouch! That really hurt! You die... .. #. ## #...... .( . #.# # ..# #...... ..#.#.# #..)####...... .#.#.. +...+......... . ..###...###....... #(#.#............... )#.##K#.#.######.#...... .....Bg..........+...... #....#@#.#......#.†.... ### #.#.#......#..)... #..........#####.# ..............[... .....#####.#.....# #####.. ..#.#...# #### .#...... ###.#.. ###.### You could see a gnoll, a giant cockroach and a kobold. Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | siradein the Deep Elf Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 108 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic Action || total -------------------------++------- Fire: Shortbow || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 0 | 73 | 1 | 110.0 | Dungeon | 110 | 110 | 0 | 0 | 73 | 1 | 110.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 110 daAuts