Dungeon Crawl Stone Soup version 0.28-a0-973-ga7f8b01127 (webtiles) character file. Game seed: 17163913294143197864 289 siradein the Skirmisher (level 6, -6/48 HPs) Began as a Demonspawn Fighter on Dec 1, 2021. Splashed by a jelly's acid (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:43 (2575 turns). siradein the Skirmisher (Demonspawn Fighter) Turns: 2575, Time: 00:03:45 Health: -6/48 AC: -18 Str: 18 XL: 6 Next: 9% Magic: 6/6 EV: 10 Int: 11 God: Gold: 50 SH: 5 Dex: 13 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . f - +1 ring mail {rPois} rPois + Reflect . (no helmet) rElec . Harm . m - +0 cloak rCorr . Rampage . k - +0 pair of gloves Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.20/turn (no ring) @: corroded A: magic regeneration, big brain 1, weakness stinger 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles h - 25 bolts Armour c - a +0 buckler (worn) f - a +1 ring mail of poison resistance (worn) k - a +0 pair of gloves (worn) m - a +0 cloak (worn) Wands p - a wand of iceblast (7) Scrolls e - 3 scrolls of identify {unknown} g - a scroll of blinking {unknown} i - a scroll of torment {unknown} n - a scroll of vulnerability {unknown} Potions b - a potion of haste {unknown} d - a potion of degeneration {unknown} j - a potion of might l - 2 potions of curing {unknown} o - a potion of invisibility {unknown} Skills: + Level 4.2 Fighting + Level 3.2 Polearms + Level 3.9 Armour + Level 3.9 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dispersal Tloc 0% N/A 100% 6 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have an unusually large brain. (Int +2) You have a small tail. Message History Found an escape hatch in the ceiling. A jelly comes into view. The jelly quivers. You see here 13 gold pieces. You reach to attack! You hit the jelly. The jelly is lightly wounded. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is moderately wounded. The jelly completely misses you. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is moderately wounded. The jelly closely misses you. The jelly barely misses you. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is heavily wounded. The jelly misses you. You hit the jelly but do no damage. Your hands burn! The jelly is heavily wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! You hit the jelly but do no damage. The acid corrodes you! Your hands burn! The jelly is heavily wounded. The jelly barely misses you. You are too injured to fight recklessly! You hit the jelly but do no damage. The acid corrodes you! Your hands burn! The jelly is heavily wounded. The jelly barely misses you. You hit the jelly but do no damage. Your hands burn! The jelly is heavily wounded. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. You block the jelly's attack. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! You die... ..# #.####..#.#++# ...# #.# #.#.......# ...# #†#####.#.....### ..... #.......#.....+ ..<.. #.##########..+ ...... ......##......### ###..... #.....##.#......# #...#... #........#.#†.#.#++#$#..... #.....####.#....@J.....# #.....# #.#..#.##†#.### ###.### #..........# .. ......###..... ### #....... .....## ......... #.#..# .#....... #....?# #.......# ##...# You could see a jelly. Vanquished Creatures Sigmund (D:2) A scorpion (D:3) Terence (D:1) 3 worms 2 dart slugs An orc (D:3) 2 endoplasms (D:1) 4 giant cockroaches 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 4 ball pythons 3 bats 4 frilled lizards 4 kobolds 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | siradein the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 67 | D:1 | You fall into a shaft and drop 1 floor! 67 | D:2 | Noticed Terence 143 | D:1 | Killed Terence 144 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 144 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 145 | D:1 | Reached XP level 3. HP: 20/29 MP: 3/3 268 | D:1 | Found a faded altar of an unknown god. 1360 | D:2 | Noticed Sigmund 1384 | D:2 | Killed Sigmund 1385 | D:2 | Reached skill level 4 in Fighting 1385 | D:2 | Reached XP level 4. HP: 7/37 MP: 4/4 1385 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1385 | D:2 | Reached XP level 5. HP: 8/42 MP: 5/5 2126 | D:3 | Gained mutation: You have a small tail. [demonic ancestry] 2126 | D:3 | Reached XP level 6. HP: 9/48 MP: 6/6 2575 | D:3 | HP: 2/48 [jelly (2)] 2575 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_corners, ebering_ecumenical_altar_mist, moated_statue D:2: layout_rooms, uniq_terence, uniq_sigmund D:3: layout_loops_cross, minmay_mini_jars Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 2 3 | 3.2 Armour | 3 | 3.9 Shields | 3 | 3.9 Fighting | 4 | 4.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 70 | 75 || 145 Tailslap | | 2 || 2 Use: Potion | 2 | || 2 Armor: Scale mail | 12 | || 12 Ring mail | 15 | 12 || 27 Dodge: Dodged | 40 | 21 || 61 Block: Buckler | 18 | 14 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2602 | 2572 | 30 | 483 | 1643 | 3 | 867.3 | Dungeon | 2602 | 2572 | 30 | 483 | 1643 | 3 | 867.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1275 daAuts D:2: 1099 daAuts D:3: 226 daAuts