Dungeon Crawl Stone Soup version 0.28-a0-1447-ga5a8893891 (webtiles) character file. Game seed: 18239373673452057496 127 siradein the Magician (level 5, 0/38 HPs) Began as a Djinni Air Elementalist on Jan 11, 2022. Slain by a water moccasin (14 damage) ... on level 3 of the Dungeon. The game lasted 00:05:28 (3248 turns). siradein the Magician (Djinni Air Elementalist) Turns: 3248, Time: 00:05:29 Health: 0/38 AC: 2 Str: 7 XL: 5 Next: 33% Gold: 135 EV: 13 Int: 19 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . n - orb {mayhem} rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.12/turn i - ring of positive energy MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Missiles d - 2 throwing nets Armour a - a +0 robe (worn) j - an orb of light n - an orb of mayhem (worn) Jewellery i - a ring of positive energy (left hand) Scrolls c - a scroll of summoning {unknown} e - 2 scrolls of noise {unknown} f - 2 scrolls of identify {unknown} k - a scroll of immolation {unknown} l - a scroll of silence {unknown} Potions b - a potion of heal wounds {unknown} g - a potion of berserk rage {unknown} h - 2 potions of cancellation {unknown} m - a potion of curing {unknown} Skills: + Level 2.0 Fighting + Level 3.3 Dodging - Level 1.5 Stealth * Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 3% 1 b - Static Discharge Conj/Air 16% N/A 4% 2 c - Swiftness Air 16% N/A 10% 3 d - Airstrike Air 8% N/A 32% 4 e - Summon Small Mammal Summ 64% N/A 3% 1 f - Call Imp Summ 16% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The adder is almost dead. The zap hits the dart slug. You kill the dart slug! The adder flies into a frenzy! You miscast Shock. Nothing appears to happen. The adder closely misses you. The zap misses the adder. The adder barely misses you. The adder misses you. The zap hits the adder. You kill the adder! Your Fighting skill increases to level 2! Your magical contamination has completely faded away. HP restored. You now have 135 gold pieces (gained 10). You reach down and open the door. There is an open door here. You reach down and open the door. A rat, a water moccasin, an orc and 2 endoplasms come into view. The endoplasm quivers. The water moccasin hisses angrily. The endoplasm quivers. There is an open door here. The zap hits the endoplasm. The endoplasm is severely wounded. The zap hits the water moccasin. The water moccasin is lightly wounded. The zap hits the endoplasm. You kill the endoplasm! The endoplasm flies into a frenzy! The zap hits the rat. The rat is heavily wounded. The endoplasm hits you. The water moccasin bites the endoplasm. The endoplasm dies! The zap hits the water moccasin but does no damage. The water moccasin is lightly wounded. The zap hits the rat. You kill the rat! The water moccasin flies into a frenzy! The water moccasin bites you! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. The water moccasin bites you! x2 You die... ro #. #.# # .#. . #.# .## ##+##J##+## ###. #.# .. #...rS....# #.. ..... #.8..8..8.### #.# #.#. #.........#.# ##.####.. #####'#####.# #.....#.# #.......##.######..##.#.# #.......†....S@.5..##.#.# #.......##.#######......# ##.........# ####.### ##........# #.....# ##.####### ####.....# #.# ####........# ... .....##.....# .# ............# .......<#......> You could see a neutral water moccasin (fast, strong, insane, ally target) and a friendly white imp (summoned). Vanquished Creatures 6 adders 2 worms (D:2) 4 dart slugs 2 ball pythons 5 endoplasms A giant cockroach (D:2) 5 goblins 9 hobgoblins 3 jackals (D:1) 4 quokkas 5 bats 3 frilled lizards 4 kobolds (D:1) 5 rats 58 creatures vanquished. Vanquished Creatures (others) An endoplasm (D:3) 4 plants (D:2) 5 creatures vanquished. Grand Total: 63 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | siradein the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 208 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 709 | D:1 | Reached XP level 3. HP: 17/26 MP: 0/0 709 | D:1 | Learned a level 1 spell: Summon Small Mammal 712 | D:1 | Reached skill level 1 in Fighting 1047 | D:1 | Found a faded altar of an unknown god. 1603 | D:2 | Reached XP level 4. HP: 27/32 MP: 0/0 2777 | D:2 | Reached XP level 5. HP: 12/38 MP: 0/0 2777 | D:2 | Learned a level 2 spell: Call Imp 3232 | D:3 | Noticed a water moccasin 3248 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, ebering_ecumenical_altar_abandoned, minmay_tromino_v7 D:2: cheibrodos_old_hovel, layout_basic D:3: minmay_chambers_of_threes, layout_loops_cross, minmay_misc_feat_iff, minmay_hedge_maze Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.0 Spellcasting | 3 | 3.5 Dodging | 3 | 3.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Shock | 66 | 85 || 151 Summon Small Mamm | | 2 || 2 Call Imp | | 1 || 1 Armor: Robe | 4 | 3 || 7 Dodge: Dodged | 8 | 19 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3248 | 3193 | 55 | 129 | 2658 | 3 | 1082.7 | Dungeon | 3248 | 3193 | 55 | 129 | 2658 | 3 | 1082.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1687 daAuts D:1: 1424 daAuts D:3: 136 daAuts