Dungeon Crawl Stone Soup version 0.29-a0-321-gf1c400731a (webtiles) character file. Game seed: 9057649954831647528 8 siradein the Grave Robber (level 2, 0/20 HPs) Began as a Mummy Necromancer on Apr 4, 2022. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (116 turns). siradein the Grave Robber (Mummy Necromancer) Turns: 116, Time: 00:01:13 Health: 0/20 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 0/5 EV: 9 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . SeeInvis . b - +0 war axe rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: constricted A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 war axe (weapon) Armour a - a +0 robe (worn) Skills: + Level 0.4 Fighting + Level 1.7 Dodging - Level 1.5 Stealth + Level 2.9 Spellcasting * Level 4.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 26% N/A 3% 1 Vampiric Draining Necr 13% 2d6 12% 3 Animate Dead Necr 6% N/A 36% 4 Agony Necr 13% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal misses you. You hit the jackal. You kill the jackal! You have reached level 2! A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, chance to affect: 83%) The ball python hisses angrily. The ball python writhes in agony. Unknown command. You closely miss the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The ball python constricts you. You die... .#.####.# !#.. .... ... #..# # ..# #.h##( #.# #.... #.# #..### #.###..S@##.# #..†........# #.###)##.#### #.# #.##.# #[####.###.##.# .........##.##.# ##.#####.##..... #.#####.# #'# ### You could see a ball python. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A ball python (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | siradein the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 110 | D:1 | Reached XP level 2. HP: 1/20 MP: 0/5 116 | D:1 | HP: 1/20 [constriction (1)] 116 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_ring Action || total -------------------------++------- Melee: War axe || 13 Unarmed || 4 Punch || 2 Cast: Pain || 11 Armor: Robe || 7 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 121 | 121 | 0 | 0 | 71 | 1 | 121.0 | Dungeon | 121 | 121 | 0 | 0 | 71 | 1 | 121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 121 daAuts