Dungeon Crawl Stone Soup version 0.29-a0-322-g68df515428 (webtiles) character file. Game seed: 6642945707396045227 312 siradein the Conjurer (level 6, -2/41 HPs) Began as an Octopode Conjurer on Apr 8, 2022. Slain by a sky beast (3 damage) ... on level 5 of the Dungeon. The game lasted 00:09:27 (4874 turns). siradein the Conjurer (Octopode Conjurer) Turns: 4874, Time: 00:09:27 Health: -2/41 AC: 1 Str: 7 XL: 6 Next: 42% Magic: 0/11 EV: 13 Int: 22 God: Gold: 198 SH: 0 Dex: 10 Spells: 4/11 levels left rFire . . . SeeInvis . r - +2 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 198 gold pieces. Inventory: Hand Weapons r - a +2 dagger of speed (weapon) Magical Staves b - a staff of fire i - a staff of cold Jewellery p - a ring of fire Wands w - a wand of acid (6) Scrolls d - 7 scrolls of identify {unknown} f - a scroll of fog {unknown} j - 5 scrolls of teleportation {unknown} n - a scroll of torment {unknown} o - a scroll of holy word {unknown} s - a scroll of enchant weapon {unknown} x - a scroll of fear {unknown} Potions a - a potion of magic c - 5 potions of curing {unknown} e - a potion of attraction {unknown} g - a potion of berserk rage {unknown} h - a potion of resistance {unknown} k - 3 potions of heal wounds {unknown} l - 2 potions of lignification {unknown} m - 3 potions of flight {unknown} q - a potion of haste {unknown} t - 2 potions of degeneration {unknown} u - a potion of mutation {unknown} v - a potion of ambrosia {unknown} Skills: + Level 2.8 Fighting + Level 3.6 Dodging - Level 2.6 Stealth + Level 3.4 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Hex 7% 3d7 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 6% N/A 12% 1 Pain Necr 12% 1d4 12% 1 Dazzling Flash Conj/Hex 30% N/A 12% 3 Stone Arrow Conj/Erth 30% 3d8 12% 3 Vampiric Draining Necr 3% 2d6 34% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found 12 gold pieces. The magic dart hits the sky beast. The sky beast is lightly wounded. The magic dart hits the sky beast but does no damage. The sky beast is lightly wounded. The magic dart hits the sky beast. The sky beast is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (moderately wounded, 71% to hit) The searing ray hits the sky beast. The sky beast is moderately wounded. (Press . to maintain the ray.) The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. You finish channelling your searing ray. Something hits you. Something shocks you. Something hits you. Something shocks you. Something hits you. Something shocks you. Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You miss something. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something barely misses you. The searing ray hits something! Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. * * * LOW HITPOINT WARNING * * * Something hits you. You die... #. ##.# #..# #..# ##..# ########...# $..........### ...........<.#### ............@...# ..........#####..... .........## #... ........## .. .....$### ....## #.. #. # There were no monsters in sight! Vanquished Creatures A scorpion (D:4) 2 hounds A gnoll shaman (D:4) An iguana (D:4) 5 gnolls (D:4) 3 adders 3 dart slugs 2 orcs (D:4) 3 bats 6 endoplasms 3 giant cockroaches 3 goblins 8 hobgoblins 5 kobolds 6 quokkas 6 ball pythons 4 frilled lizards 4 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | siradein the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 356 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 457 | D:1 | Learned a level 2 spell: Searing Ray 572 | D:1 | Found a faded altar of an unknown god. 1345 | D:2 | Reached skill level 1 in Fighting 1349 | D:2 | Reached XP level 3. HP: 23/23 MP: 0/6 2876 | D:3 | Reached XP level 4. HP: 21/29 MP: 1/8 3661 | D:4 | Noticed a scorpion 3669 | D:4 | Killed a scorpion 3670 | D:4 | Reached XP level 5. HP: 34/34 MP: 2/9 3675 | D:4 | Learned a level 4 spell: Fulminant Prism 3839 | D:4 | Reached XP level 6. HP: 41/41 MP: 3/10 3882 | D:4 | Reached skill level 5 in Conjurations 4196 | D:4 | Noticed an orc warrior 4854 | D:5 | Entered Level 5 of the Dungeon 4858 | D:5 | Noticed a sky beast 4873 | D:5 | HP: 1/41 [something (6)] 4874 | D:5 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_x, hellmonk_ecumenical_altar_run_dry, minmay_misc_feat_x, dreamdust_princess_bridge, minmay_domino_4 D:2: layout_basic, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_e D:3: layout_basic D:4: layout_loops_ring D:5: layout_layer_cave, chequers_temple_overflow_statue_of_worship, cheibrodos_sewer_entry_sluice Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.8 Dodging | 3 | 3.6 Spellcasting | 3 | 3.4 Conjurations | 5 | 5.1 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 23 | || 23 Constrict | 6 | 1 || 7 Tentacles | 9 | 3 || 12 Dagger | | 7 || 7 Cast: Magic Dart | 67 | 56 || 123 Searing Ray | 2 | 8 || 10 Stab: Sleeping | 2 | || 2 Armor: Skin | 2 | || 2 Dodge: Dodged | 17 | 9 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4871 | 4768 | 103 | 303 | 3945 | 5 | 974.2 | Dungeon | 4871 | 4768 | 103 | 303 | 3945 | 5 | 974.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1274 daAuts D:1: 1268 daAuts D:2: 1251 daAuts D:3: 1057 daAuts D:5: 19 daAuts