Dungeon Crawl Stone Soup version 0.29-a0-323-g050149af67 (webtiles) character file. Game seed: 10461333821744102745 38 siradein the Magician (level 3, 0/27 HPs) Began as a Djinni Ice Elementalist on Apr 11, 2022. Slain by Terence ... wielding a +0 trident (4 damage) ... on level 2 of the Dungeon. The game lasted 00:07:06 (1841 turns). siradein the Magician (Djinni Ice Elementalist) Turns: 1841, Time: 00:07:06 Health: 0/27 AC: 3 Str: 4 XL: 3 Next: 65% Gold: 103 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +7 whip of Armageddon {vorpal, +Blink Str-3 Stlth+} rCold x . . Faith . (no shield) rNeg . . . Spirit . j - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Evoke Blink You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - the +7 whip of Armageddon (weapon) {vorpal, +Blink Str-3 Stlth+} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. Str: It affects your strength (-3). +Blink: It lets you blink. Stlth: It makes you more stealthy. e - a +0 short sword Armour j - a +0 leather armour (worn) Scrolls b - 4 scrolls of identify {unknown} c - 2 scrolls of fear {unknown} d - a scroll of enchant armour {unknown} g - a scroll of immolation {unknown} i - a scroll of fog {unknown} Potions f - a potion of berserk rage {unknown} h - 2 potions of heal wounds {unknown} Skills: + Level 1.2 Fighting + Level 1.2 Armour + Level 2.7 Dodging - Level 1.5 Stealth * Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d8 6% 1 b - Frozen Ramparts Ice 30% 1d5 19% 3 c - Ozocubu's Armour Ice 15% N/A 19% 3 d - Hailstorm Conj/Ice 15% 3d5 52% 4 e - Animate Skeleton Necr 30% N/A 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence the Incautious comes into view. He is wielding a +0 trident and carrying a wand of polymorph (4). Terence shouts! A rat comes into view. You see here the +7 whip of Armageddon {vorpal, +Blink Str-3 Stlth+}. You feel weaker. a - the +7 whip of Armageddon (weapon) {vorpal, +Blink Str-3 Stlth+} Terence zaps a wand. You resist with some effort. Terence zaps a wand. You resist with some effort. There is an open door here. You hit the rat. You kill the rat! Terence hits you with a +0 trident! You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence misses you. You freeze Terence. Terence is moderately wounded. Terence shouts, "DIE!!!" Terence closely misses you. You hit Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence. Your punch misses Terence. Terence is heavily wounded. Terence hits you with a +0 trident! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Terence. You punch Terence, but do no damage. Terence is heavily wounded. Terence zaps a wand. You resist with some effort. You hit Terence. Terence is severely wounded. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * Terence misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 trident. You die... ....# #......#. ##..##############.#...... .......................... ....##############.#...... ##..##########...........# .......................... ##†.................##.#.# ##............##.@.....# . ..............##@#..#### ##..##........##'#r.# ##..##........#...#.###### .............##...#.@..r.# r ##..######### #...#......#.... ##..#### #...+..........# .......+ .# #...##........... .....### ..# #...##........... ####.###...# #...##........... You could see Terence. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 3 ball pythons (D:1) 3 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 2 kobolds (D:1) 2 rats (D:2) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | siradein the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 106 | D:1 | Found a faded altar of an unknown god. 454 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 846 | D:1 | Reached skill level 1 in Armour 976 | D:1 | Reached skill level 1 in Fighting 976 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 976 | D:1 | Learned a level 1 spell: Animate Skeleton 1816 | D:2 | Noticed Terence 1818 | D:2 | Identified the +7 whip of Armageddon {vorpal, +Blink Str-3 | Stlth+} 1841 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_ring, ebering_ecumenical_altar_sacrificial, hangedman_decor_points, minmay_split_cup_large D:2: layout_basic, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.2 Fighting | 1 | 1.2 Dodging | | 2.7 Stealth | | 1.5 Spellcasting | | 3.5 Action || total -------------------------++------- Melee: Whip || 6 Short sword || 1 Punch || 1 Cast: Freeze || 42 Armor: Robe || 5 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1840 | 1808 | 32 | 0 | 1590 | 2 | 920.0 | Dungeon | 1840 | 1808 | 32 | 0 | 1590 | 2 | 920.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1596 daAuts D:2: 243 daAuts